#FBCEBA

Closest named color: Peach Puff (#FFDAB9). oklch(88.5% 0.058 45.3), rgb(251, 206, 186).

Aa

Black text reads best on this color (14.63:1).

About this color

#FBCEBA is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.058 and its hue 45°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.032 away. Black text reads best on it, at 14.63:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.058)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text14.63:1
White text1.43:1

Values

HEX#FBCEBA
RGBrgb(251, 206, 186)
HSLhsl(18, 89%, 86%)
OKLCHoklch(88.5% 0.058 45.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBCEBA 1.43:1 Fails Lc -23.7 Dividers and decoration only
Black text on #FBCEBA 14.63:1 AAA Lc 82.9 Fine for body text
#FBCEBA text on white 1.43:1 Fails Lc 20.8 Dividers and decoration only
#FBCEBA text on black 14.63:1 AAA Lc -82.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4F0

    oklch(97.2% 0.01 48.6)

  2. Step 100

    100

    #F7E6DE

    oklch(93.6% 0.022 47)

  3. Step 200

    200 (this color)

    #FBCEBA

    oklch(88.5% 0.058 45.3)

  4. Step 300

    300

    #EAB299

    oklch(80.9% 0.074 45.2)

  5. Step 400

    400

    #DE875F

    oklch(70.7% 0.12 45)

  6. Step 500

    500

    #D2662E

    oklch(63.1% 0.153 45.3)

  7. Step 600

    600

    #BB4D00

    oklch(55.7% 0.158 45.4)

  8. Step 700

    700

    #9E4000

    oklch(49.2% 0.14 45.4)

  9. Step 800

    800

    #823300

    oklch(42.6% 0.121 45.2)

  10. Step 900

    900

    #6B2C09

    oklch(37.7% 0.1 44.8)

  11. Step 950

    950

    #3F1B09

    oklch(27.1% 0.063 45.1)

Export this scale for Tailwind in the Tailwind colors tool

#FBCEBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D2B90.049
Deuteranopia (no green cones)#E4DBBA0.045
Tritanopia (no blue cones)#FFC7C80.031
Achromatopsia (no color)#D7D7D70.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBCEBA

    #FBCEBA

    oklch(88.5% 0.058 45.3)

  • #B1E2F6

    #B1E2F6

    oklch(88.5% 0.058 224.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBCEBA

    #FBCEBA

    oklch(88.5% 0.058 45.3)

  • #FDCACD

    #FDCACD

    oklch(88.4% 0.058 14.4)

  • #F0D5AF

    #F0D5AF

    oklch(88.6% 0.058 76.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBCEBA

    #FBCEBA

    oklch(88.5% 0.058 45.3)

  • #ADE6E5

    #ADE6E5

    oklch(88.6% 0.058 194.8)

  • #C1DCFF

    #C1DCFF

    oklch(88.6% 0.056 255)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBCEBA

    #FBCEBA

    oklch(88.5% 0.058 45.3)

  • #B6E6D0

    #B6E6D0

    oklch(88.5% 0.058 165.4)

  • #D5D4FF

    #D5D4FF

    oklch(88.5% 0.059 286.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBCEBA

    #FBCEBA

    oklch(88.5% 0.058 45.3)

  • #C9E2BC

    #C9E2BC

    oklch(88.4% 0.058 134.9)

  • #B1E2F6

    #B1E2F6

    oklch(88.5% 0.058 224.8)

  • #E8CEF4

    #E8CEF4

    oklch(88.5% 0.058 315.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBCEBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBCEBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.