#FBCDC0

Closest named color: Light Rose (#FFC5CB). oklch(88.5% 0.055 36.3), rgb(251, 205, 192).

Aa

Black text reads best on this color (14.59:1).

About this color

#FBCDC0 is a light, muted pink. In OKLCH its lightness is 88%, its chroma 0.055 and its hue 36°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.029 away. Black text reads best on it, at 14.59:1.

Hue familyPinks
Lightnesslight (88%)
Chromamuted (0.055)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.59:1
White text1.43:1

Values

HEX#FBCDC0
RGBrgb(251, 205, 192)
HSLhsl(13, 88%, 87%)
OKLCHoklch(88.5% 0.055 36.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBCDC0 1.43:1 Fails Lc -23.9 Dividers and decoration only
Black text on #FBCDC0 14.59:1 AAA Lc 82.7 Fine for body text
#FBCDC0 text on white 1.43:1 Fails Lc 21.0 Dividers and decoration only
#FBCDC0 text on black 14.59:1 AAA Lc -82.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F7E5E0

    oklch(93.5% 0.021 36)

  3. Step 200

    200 (this color)

    #FBCDC0

    oklch(88.5% 0.055 36.3)

  4. Step 300

    300

    #EAB1A1

    oklch(80.9% 0.071 36.3)

  5. Step 400

    400

    #DE866E

    oklch(70.8% 0.114 36.1)

  6. Step 500

    500

    #D26446

    oklch(63.1% 0.146 36.2)

  7. Step 600

    600

    #BD4827

    oklch(55.6% 0.158 36.2)

  8. Step 700

    700

    #A33819

    oklch(49.1% 0.148 36.2)

  9. Step 800

    800

    #843018

    oklch(42.7% 0.121 36.4)

  10. Step 900

    900

    #6B2B1A

    oklch(37.7% 0.096 35.9)

  11. Step 950

    950

    #3F1A10

    oklch(27% 0.061 36.1)

Export this scale for Tailwind in the Tailwind colors tool

#FBCDC0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D2BF0.052
Deuteranopia (no green cones)#E2DBC00.048
Tritanopia (no blue cones)#FFC7C90.023
Achromatopsia (no color)#D7D7D70.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBCDC0

    #FBCDC0

    oklch(88.5% 0.055 36.3)

  • #B0E3F1

    #B0E3F1

    oklch(88.5% 0.056 216.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBCDC0

    #FBCDC0

    oklch(88.5% 0.055 36.3)

  • #FBCBD3

    #FBCBD3

    oklch(88.6% 0.055 7)

  • #F3D3B3

    #F3D3B3

    oklch(88.6% 0.056 67)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBCDC0

    #FBCDC0

    oklch(88.5% 0.055 36.3)

  • #B0E5DF

    #B0E5DF

    oklch(88.4% 0.055 187.6)

  • #BCDDFC

    #BCDDFC

    oklch(88.4% 0.055 246.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBCDC0

    #FBCDC0

    oklch(88.5% 0.055 36.3)

  • #BCE5CA

    #BCE5CA

    oklch(88.5% 0.056 156.2)

  • #CFD7FE

    #CFD7FE

    oklch(88.6% 0.054 276.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBCDC0

    #FBCDC0

    oklch(88.5% 0.055 36.3)

  • #D0E0B9

    #D0E0B9

    oklch(88.4% 0.055 125.7)

  • #B0E3F1

    #B0E3F1

    oklch(88.5% 0.056 216.4)

  • #E2D0F7

    #E2D0F7

    oklch(88.4% 0.056 306.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBCDC0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBCDC0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.