#FBCD00

Closest named color: Golden Yellow (#FEC615). oklch(86.3% 0.177 92.4), rgb(251, 205, 0).

Aa

Black text reads best on this color (13.83:1).

About this color

#FBCD00 is a light, vivid yellow. In OKLCH its lightness is 86%, its chroma 0.177 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Golden Yellow (#FEC615), ΔE 0.019 away. Black text reads best on it, at 13.83:1.

Hue familyYellows
Lightnesslight (86%)
Chromavivid (0.177)
Temperaturewarm
Nearest nameGolden Yellow (#FEC615)
Black text13.83:1
White text1.51:1

Values

HEX#FBCD00
RGBrgb(251, 205, 0)
HSLhsl(49, 100%, 49%)
OKLCHoklch(86.3% 0.177 92.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBCD00 1.51:1 Fails Lc -27.0 Dividers and decoration only
Black text on #FBCD00 13.83:1 AAA Lc 79.9 Fine for body text
#FBCD00 text on white 1.51:1 Fails Lc 23.8 Dividers and decoration only
#FBCD00 text on black 13.83:1 AAA Lc -79.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FDF5DF

    oklch(97.1% 0.03 90.3)

  2. Step 100

    100

    #F9E9B8

    oklch(93.5% 0.066 92.1)

  3. Step 200

    200 (this color)

    #FBCD00

    oklch(86.3% 0.177 92.4)

  4. Step 300

    300

    #E6BC00

    oklch(80.9% 0.166 92.5)

  5. Step 400

    400

    #C09D00

    oklch(70.7% 0.145 92.8)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#FBCD00 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6CA000.033
Deuteranopia (no green cones)#F1D7200.026
Tritanopia (no blue cones)#FFBAAF0.158
Achromatopsia (no color)#D2D2D20.177

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBCD00

    #FBCD00

    oklch(86.3% 0.177 92.4)

  • #C3D0FF

    #C3D0FF

    oklch(86.3% 0.067 272.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBCD00

    #FBCD00

    oklch(86.3% 0.177 92.4)

  • #FFC591

    #FFC591

    oklch(86.4% 0.094 62.9)

  • #BEE44F

    #BEE44F

    oklch(86.4% 0.177 122.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBCD00

    #FBCD00

    oklch(86.3% 0.177 92.4)

  • #A8D9FF

    #A8D9FF

    oklch(86.4% 0.074 242)

  • #DCC6FF

    #DCC6FF

    oklch(86.4% 0.081 302.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBCD00

    #FBCD00

    oklch(86.3% 0.177 92.4)

  • #67E6FF

    #67E6FF

    oklch(86.3% 0.117 212.6)

  • #FFB6F3

    #FFB6F3

    oklch(86.3% 0.114 332.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBCD00

    #FBCD00

    oklch(86.3% 0.177 92.4)

  • #00F2DA

    #00F2DA

    oklch(86.3% 0.154 182.3)

  • #C3D0FF

    #C3D0FF

    oklch(86.3% 0.067 272.8)

  • #FFBDCE

    #FFBDCE

    oklch(86.3% 0.079 1.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBCD00, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBCD00 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.