#FBCCBE

Closest named color: Light Rose (#FFC5CB). oklch(88.2% 0.057 37.2), rgb(251, 204, 190).

Aa

Black text reads best on this color (14.48:1).

About this color

#FBCCBE is a light, muted pink. In OKLCH its lightness is 88%, its chroma 0.057 and its hue 37°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.030 away. Black text reads best on it, at 14.48:1.

Hue familyPinks
Lightnesslight (88%)
Chromamuted (0.057)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.48:1
White text1.45:1

Values

HEX#FBCCBE
RGBrgb(251, 204, 190)
HSLhsl(14, 88%, 86%)
OKLCHoklch(88.2% 0.057 37.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBCCBE 1.45:1 Fails Lc -24.4 Dividers and decoration only
Black text on #FBCCBE 14.48:1 AAA Lc 82.3 Fine for body text
#FBCCBE text on white 1.45:1 Fails Lc 21.4 Dividers and decoration only
#FBCCBE text on black 14.48:1 AAA Lc -81.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F7E5E0

    oklch(93.5% 0.021 36)

  3. Step 200

    200 (this color)

    #FBCCBE

    oklch(88.2% 0.057 37.2)

  4. Step 300

    300

    #EBB19F

    oklch(80.9% 0.073 37.9)

  5. Step 400

    400

    #DF856B

    oklch(70.7% 0.117 36.9)

  6. Step 500

    500

    #D36342

    oklch(63% 0.15 37.2)

  7. Step 600

    600

    #BF4620

    oklch(55.6% 0.163 37.1)

  8. Step 700

    700

    #A43712

    oklch(49.1% 0.151 37.3)

  9. Step 800

    800

    #852F13

    oklch(42.7% 0.125 37.5)

  10. Step 900

    900

    #6B2B17

    oklch(37.7% 0.097 37.7)

  11. Step 950

    950

    #3F1A0F

    oklch(27% 0.061 37.3)

Export this scale for Tailwind in the Tailwind colors tool

#FBCCBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D1BD0.052
Deuteranopia (no green cones)#E1DABE0.049
Tritanopia (no blue cones)#FFC6C80.024
Achromatopsia (no color)#D6D6D60.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBCCBE

    #FBCCBE

    oklch(88.2% 0.057 37.2)

  • #AEE2F1

    #AEE2F1

    oklch(88.2% 0.057 217.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBCCBE

    #FBCCBE

    oklch(88.2% 0.057 37.2)

  • #FBC9D2

    #FBC9D2

    oklch(88.2% 0.058 6.2)

  • #F2D2B1

    #F2D2B1

    oklch(88.2% 0.057 67.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBCCBE

    #FBCCBE

    oklch(88.2% 0.057 37.2)

  • #AEE5DF

    #AEE5DF

    oklch(88.2% 0.057 187.9)

  • #BBDDFD

    #BBDDFD

    oklch(88.3% 0.057 246.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBCCBE

    #FBCCBE

    oklch(88.2% 0.057 37.2)

  • #BAE4CA

    #BAE4CA

    oklch(88.2% 0.056 157.9)

  • #CED6FE

    #CED6FE

    oklch(88.3% 0.056 276.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBCCBE

    #FBCCBE

    oklch(88.2% 0.057 37.2)

  • #CEE0B8

    #CEE0B8

    oklch(88.3% 0.057 127.3)

  • #AEE2F1

    #AEE2F1

    oklch(88.2% 0.057 217.4)

  • #E2CFF6

    #E2CFF6

    oklch(88.2% 0.057 307.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBCCBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBCCBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.