#FBCB4D

Closest named color: Maize (#F4D054). oklch(86.2% 0.149 87.6), rgb(251, 203, 77).

Aa

Black text reads best on this color (13.75:1).

About this color

#FBCB4D is a light, vivid orange. In OKLCH its lightness is 86%, its chroma 0.149 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.014 away. Black text reads best on it, at 13.75:1.

Hue familyOranges
Lightnesslight (86%)
Chromavivid (0.149)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.75:1
White text1.52:1

Values

HEX#FBCB4D
RGBrgb(251, 203, 77)
HSLhsl(43, 96%, 64%)
OKLCHoklch(86.2% 0.149 87.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBCB4D 1.52:1 Fails Lc -27.5 Dividers and decoration only
Black text on #FBCB4D 13.75:1 AAA Lc 79.5 Fine for body text
#FBCB4D text on white 1.52:1 Fails Lc 24.3 Dividers and decoration only
#FBCB4D text on black 13.75:1 AAA Lc -78.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FDF5E3

    oklch(97.2% 0.025 86.9)

  2. Step 100

    100

    #FAE8C0

    oklch(93.5% 0.056 86.6)

  3. Step 200

    200 (this color)

    #FBCB4D

    oklch(86.2% 0.149 87.6)

  4. Step 300

    300

    #EDB800

    oklch(80.8% 0.165 87.6)

  5. Step 400

    400

    #C79A00

    oklch(70.9% 0.145 87.6)

  6. Step 500

    500

    #AA8300

    oklch(63% 0.129 87.5)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#FBCB4D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2CA3C0.042
Deuteranopia (no green cones)#EED6530.031
Tritanopia (no blue cones)#FFBAB10.130
Achromatopsia (no color)#D1D1D10.149

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBCB4D

    #FBCB4D

    oklch(86.2% 0.149 87.6)

  • #BED1FF

    #BED1FF

    oklch(86.2% 0.067 267.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBCB4D

    #FBCB4D

    oklch(86.2% 0.149 87.6)

  • #FFC498

    #FFC498

    oklch(86.3% 0.089 57.9)

  • #CADE64

    #CADE64

    oklch(86.1% 0.149 117.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBCB4D

    #FBCB4D

    oklch(86.2% 0.149 87.6)

  • #A2DAFF

    #A2DAFF

    oklch(86.3% 0.077 237.8)

  • #D7C8FF

    #D7C8FF

    oklch(86.3% 0.077 297.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBCB4D

    #FBCB4D

    oklch(86.2% 0.149 87.6)

  • #42EAFF

    #42EAFF

    oklch(86.2% 0.135 207.5)

  • #FFB3FD

    #FFB3FD

    oklch(86.2% 0.129 327.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBCB4D

    #FBCB4D

    oklch(86.2% 0.149 87.6)

  • #38F1D1

    #38F1D1

    oklch(86.2% 0.149 177.6)

  • #BED1FF

    #BED1FF

    oklch(86.2% 0.067 267.4)

  • #FFBCD2

    #FFBCD2

    oklch(86.3% 0.082 357.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBCB4D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBCB4D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.