#FBCAB8

Closest named color: Light Rose (#FFC5CB). oklch(87.7% 0.061 41.1), rgb(251, 202, 184).

Aa

Black text reads best on this color (14.24:1).

About this color

#FBCAB8 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.061 and its hue 41°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.033 away. Black text reads best on it, at 14.24:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.061)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.24:1
White text1.47:1

Values

HEX#FBCAB8
RGBrgb(251, 202, 184)
HSLhsl(16, 89%, 85%)
OKLCHoklch(87.7% 0.061 41.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBCAB8 1.47:1 Fails Lc -25.4 Dividers and decoration only
Black text on #FBCAB8 14.24:1 AAA Lc 81.3 Fine for body text
#FBCAB8 text on white 1.47:1 Fails Lc 22.4 Dividers and decoration only
#FBCAB8 text on black 14.24:1 AAA Lc -80.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F0

    oklch(97% 0.011 39.4)

  2. Step 100

    100

    #F8E5DE

    oklch(93.5% 0.023 41.4)

  3. Step 200

    200 (this color)

    #FBCAB8

    oklch(87.7% 0.061 41.1)

  4. Step 300

    300

    #EDB09A

    oklch(80.8% 0.078 40.7)

  5. Step 400

    400

    #E28461

    oklch(70.7% 0.126 41)

  6. Step 500

    500

    #D76131

    oklch(63.1% 0.161 41.1)

  7. Step 600

    600

    #C14500

    oklch(55.6% 0.171 41.1)

  8. Step 700

    700

    #A33900

    oklch(49.1% 0.151 41.1)

  9. Step 800

    800

    #872E00

    oklch(42.8% 0.131 41.2)

  10. Step 900

    900

    #6D290B

    oklch(37.6% 0.105 41.2)

  11. Step 950

    950

    #401909

    oklch(26.9% 0.066 41.6)

Export this scale for Tailwind in the Tailwind colors tool

#FBCAB8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CFB70.054
Deuteranopia (no green cones)#E1D8B80.049
Tritanopia (no blue cones)#FFC3C50.029
Achromatopsia (no color)#D5D5D50.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBCAB8

    #FBCAB8

    oklch(87.7% 0.061 41.1)

  • #AAE1F3

    #AAE1F3

    oklch(87.8% 0.061 220)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBCAB8

    #FBCAB8

    oklch(87.7% 0.061 41.1)

  • #FCC7CC

    #FCC7CC

    oklch(87.8% 0.061 12)

  • #F1D1AB

    #F1D1AB

    oklch(87.8% 0.062 71.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBCAB8

    #FBCAB8

    oklch(87.7% 0.061 41.1)

  • #A8E4E0

    #A8E4E0

    oklch(87.7% 0.061 190.9)

  • #B9DAFE

    #B9DAFE

    oklch(87.6% 0.061 250.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBCAB8

    #FBCAB8

    oklch(87.7% 0.061 41.1)

  • #B4E4CA

    #B4E4CA

    oklch(87.8% 0.061 161.2)

  • #CFD3FF

    #CFD3FF

    oklch(87.8% 0.061 281)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBCAB8

    #FBCAB8

    oklch(87.7% 0.061 41.1)

  • #C9DFB6

    #C9DFB6

    oklch(87.7% 0.06 130.6)

  • #AAE1F3

    #AAE1F3

    oklch(87.8% 0.061 220)

  • #E4CCF5

    #E4CCF5

    oklch(87.8% 0.061 311.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBCAB8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBCAB8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.