#FBCA58

Closest named color: Maize (#F4D054). oklch(86.1% 0.141 85.6), rgb(251, 202, 88).

Aa

Black text reads best on this color (13.69:1).

About this color

#FBCA58 is a light, vivid orange. In OKLCH its lightness is 86%, its chroma 0.141 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.019 away. Black text reads best on it, at 13.69:1.

Hue familyOranges
Lightnesslight (86%)
Chromavivid (0.141)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.69:1
White text1.53:1

Values

HEX#FBCA58
RGBrgb(251, 202, 88)
HSLhsl(42, 95%, 66%)
OKLCHoklch(86.1% 0.141 85.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBCA58 1.53:1 Fails Lc -27.8 Dividers and decoration only
Black text on #FBCA58 13.69:1 AAA Lc 79.2 Fine for body text
#FBCA58 text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#FBCA58 text on black 13.69:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FDF5E4

    oklch(97.2% 0.024 85.8)

  2. Step 100

    100

    #FAE8C3

    oklch(93.6% 0.052 85.1)

  3. Step 200

    200 (this color)

    #FBCA58

    oklch(86.1% 0.141 85.6)

  4. Step 300

    300

    #F0B700

    oklch(80.9% 0.166 85.9)

  5. Step 400

    400

    #C99800

    oklch(70.7% 0.145 85.4)

  6. Step 500

    500

    #AC8200

    oklch(63% 0.129 85.7)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5B00

    oklch(49% 0.1 85.4)

  9. Step 800

    800

    #644A00

    oklch(42.5% 0.087 85.4)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #332400

    oklch(27.1% 0.056 85)

Export this scale for Tailwind in the Tailwind colors tool

#FBCA58 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0C94B0.044
Deuteranopia (no green cones)#ECD65D0.035
Tritanopia (no blue cones)#FFBAB20.122
Achromatopsia (no color)#D1D1D10.141

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBCA58

    #FBCA58

    oklch(86.1% 0.141 85.6)

  • #BCD1FF

    #BCD1FF

    oklch(86% 0.068 265.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBCA58

    #FBCA58

    oklch(86.1% 0.141 85.6)

  • #FFC39A

    #FFC39A

    oklch(86.2% 0.088 55.6)

  • #CEDD6A

    #CEDD6A

    oklch(86.3% 0.141 115.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBCA58

    #FBCA58

    oklch(86.1% 0.141 85.6)

  • #9EDAFF

    #9EDAFF

    oklch(86% 0.08 236)

  • #D5C8FF

    #D5C8FF

    oklch(86.2% 0.077 295.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBCA58

    #FBCA58

    oklch(86.1% 0.141 85.6)

  • #2CEBFE

    #2CEBFE

    oklch(86.1% 0.141 205.7)

  • #FDB4FF

    #FDB4FF

    oklch(86.2% 0.128 325.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBCA58

    #FBCA58

    oklch(86.1% 0.141 85.6)

  • #4FEFCD

    #4FEFCD

    oklch(86.1% 0.141 175.6)

  • #BCD1FF

    #BCD1FF

    oklch(86% 0.068 265.7)

  • #FFBBD4

    #FFBBD4

    oklch(86.2% 0.084 355.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBCA58, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBCA58 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.