#FBC63A

Closest named color: Golden Yellow (#FEC615). oklch(85.1% 0.158 86.6), rgb(251, 198, 58).

Aa

Black text reads best on this color (13.24:1).

About this color

#FBC63A is a light, vivid orange. In OKLCH its lightness is 85%, its chroma 0.158 and its hue 87°. Its hue sits on the warm side of the wheel. The nearest named color is Golden Yellow (#FEC615), ΔE 0.014 away. Black text reads best on it, at 13.24:1.

Hue familyOranges
Lightnesslight (85%)
Chromavivid (0.158)
Temperaturewarm
Nearest nameGolden Yellow (#FEC615)
Black text13.24:1
White text1.58:1

Values

HEX#FBC63A
RGBrgb(251, 198, 58)
HSLhsl(44, 96%, 61%)
OKLCHoklch(85.1% 0.158 86.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBC63A 1.58:1 Fails Lc -29.8 Dividers and decoration only
Black text on #FBC63A 13.24:1 AAA Lc 77.4 Fine for body text
#FBC63A text on white 1.58:1 Fails Lc 26.4 Dividers and decoration only
#FBC63A text on black 13.24:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FDF5E1

    oklch(97.1% 0.028 88.7)

  2. Step 100

    100

    #FBE8BE

    oklch(93.6% 0.058 86.5)

  3. Step 200

    200 (this color)

    #FBC63A

    oklch(85.1% 0.158 86.6)

  4. Step 300

    300

    #EFB800

    oklch(81% 0.166 86.8)

  5. Step 400

    400

    #C89900

    oklch(70.8% 0.145 86.5)

  6. Step 500

    500

    #AB8300

    oklch(63.1% 0.129 87)

  7. Step 600

    600

    #906E00

    oklch(55.7% 0.114 87.1)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#FBC63A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DEC51F0.049
Deuteranopia (no green cones)#EBD3420.037
Tritanopia (no blue cones)#FFB4AB0.137
Achromatopsia (no color)#CDCDCD0.158

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBC63A

    #FBC63A

    oklch(85.1% 0.158 86.6)

  • #B8CEFF

    #B8CEFF

    oklch(85.2% 0.073 266)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBC63A

    #FBC63A

    oklch(85.1% 0.158 86.6)

  • #FFBE90

    #FFBE90

    oklch(85.1% 0.096 56.3)

  • #C8DB55

    #C8DB55

    oklch(85.2% 0.158 116.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBC63A

    #FBC63A

    oklch(85.1% 0.158 86.6)

  • #98D7FF

    #98D7FF

    oklch(85.1% 0.085 237)

  • #D3C3FF

    #D3C3FF

    oklch(85% 0.084 296.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBC63A

    #FBC63A

    oklch(85.1% 0.158 86.6)

  • #00E8FE

    #00E8FE

    oklch(85.1% 0.146 207)

  • #FFACFF

    #FFACFF

    oklch(85.1% 0.143 326.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBC63A

    #FBC63A

    oklch(85.1% 0.158 86.6)

  • #07EFCB

    #07EFCB

    oklch(85.1% 0.158 176.4)

  • #B8CEFF

    #B8CEFF

    oklch(85.2% 0.073 266)

  • #FFB6CF

    #FFB6CF

    oklch(85.1% 0.09 356.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBC63A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBC63A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.