#FBBECE

Closest named color: Pink (#FFC0CB). oklch(86.1% 0.073 1.4), rgb(251, 190, 206).

Aa

Black text reads best on this color (13.35:1).

About this color

#FBBECE is a light, moderately saturated pink. In OKLCH its lightness is 86%, its chroma 0.073 and its hue 1°. Its hue sits on the warm side of the wheel. The nearest named color is Pink (#FFC0CB), ΔE 0.010 away. Black text reads best on it, at 13.35:1.

Hue familyPinks
Lightnesslight (86%)
Chromamoderately saturated (0.073)
Temperaturewarm
Nearest namePink (#FFC0CB)
Black text13.35:1
White text1.57:1

Values

HEX#FBBECE
RGBrgb(251, 190, 206)
HSLhsl(344, 88%, 86%)
OKLCHoklch(86.1% 0.073 1.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBBECE 1.57:1 Fails Lc -29.4 Dividers and decoration only
Black text on #FBBECE 13.35:1 AAA Lc 77.8 Fine for body text
#FBBECE text on white 1.57:1 Fails Lc 26.0 Dividers and decoration only
#FBBECE text on black 13.35:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FDF2F5

    oklch(97.1% 0.012 358.8)

  2. Step 100

    100

    #FBE3E8

    oklch(93.7% 0.027 3.4)

  3. Step 200

    200 (this color)

    #FBBECE

    oklch(86.1% 0.073 1.4)

  4. Step 300

    300

    #F4A7BC

    oklch(80.8% 0.094 1.6)

  5. Step 400

    400

    #EA759A

    oklch(70.7% 0.149 1.6)

  6. Step 500

    500

    #E04982

    oklch(63.1% 0.192 1.2)

  7. Step 600

    600

    #CB1F6B

    oklch(55.6% 0.208 1.4)

  8. Step 700

    700

    #AF0B59

    oklch(49.1% 0.193 1.5)

  9. Step 800

    800

    #8E1249

    oklch(42.6% 0.16 1.4)

  10. Step 900

    900

    #721A3D

    oklch(37.6% 0.125 1.3)

  11. Step 950

    950

    #431124

    oklch(26.9% 0.079 0.6)

Export this scale for Tailwind in the Tailwind colors tool

#FBBECE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C6C8CF0.078
Deuteranopia (no green cones)#D4D2CD0.073
Tritanopia (no blue cones)#FFBBC30.015
Achromatopsia (no color)#CECECE0.073

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBBECE

    #FBBECE

    oklch(86.1% 0.073 1.4)

  • #9BE2D4

    #9BE2D4

    oklch(86.2% 0.074 180.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBBECE

    #FBBECE

    oklch(86.1% 0.073 1.4)

  • #EEC0E7

    #EEC0E7

    oklch(86% 0.073 331.4)

  • #FDC0B4

    #FDC0B4

    oklch(86% 0.073 31.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBBECE

    #FBBECE

    oklch(86.1% 0.073 1.4)

  • #AFE0BA

    #AFE0BA

    oklch(86.2% 0.073 151.5)

  • #98DFED

    #98DFED

    oklch(86.2% 0.073 211.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBBECE

    #FBBECE

    oklch(86.1% 0.073 1.4)

  • #CAD9A4

    #CAD9A4

    oklch(86.1% 0.072 120.8)

  • #A7D8FD

    #A7D8FD

    oklch(86.1% 0.073 241.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBBECE

    #FBBECE

    oklch(86.1% 0.073 1.4)

  • #E3D09B

    #E3D09B

    oklch(86.1% 0.072 90.6)

  • #9BE2D4

    #9BE2D4

    oklch(86.2% 0.074 180.8)

  • #C1D0FF

    #C1D0FF

    oklch(86.2% 0.068 271.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBBECE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBBECE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.