#FAEFD5

Closest named color: Papaya Whip (#FFEFD5). oklch(95.4% 0.036 87.8), rgb(250, 239, 213).

Aa

Black text reads best on this color (18.37:1).

About this color

#FAEFD5 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.036 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.007 away. Black text reads best on it, at 18.37:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.036)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.37:1
White text1.14:1

Values

HEX#FAEFD5
RGBrgb(250, 239, 213)
HSLhsl(42, 79%, 91%)
OKLCHoklch(95.4% 0.036 87.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FAEFD5 1.14:1 Fails Lc -7.8 Not readable
Black text on #FAEFD5 18.37:1 AAA Lc 96.9 Preferred for body text
#FAEFD5 text on white 1.14:1 Fails Lc 0.0 Not readable
#FAEFD5 text on black 18.37:1 AAA Lc -97.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FAEFD5

    oklch(95.4% 0.036 87.8)

  2. Step 100

    100

    #EDE9E0

    oklch(93.5% 0.013 86.8)

  3. Step 200

    200

    #E0D9C6

    oklch(88.6% 0.027 90.1)

  4. Step 300

    300

    #CDBF9F

    oklch(80.8% 0.046 87.2)

  5. Step 400

    400

    #B49E6A

    oklch(70.6% 0.074 87.5)

  6. Step 500

    500

    #A28640

    oklch(63.2% 0.095 87.6)

  7. Step 600

    600

    #8D6F1C

    oklch(55.7% 0.103 87.6)

  8. Step 700

    700

    #785D0C

    oklch(49.2% 0.096 87.8)

  9. Step 800

    800

    #614C10

    oklch(42.7% 0.079 88.2)

  10. Step 900

    900

    #4F3F16

    oklch(37.6% 0.061 87.6)

  11. Step 950

    950

    #2E250E

    oklch(26.9% 0.039 88.3)

Export this scale for Tailwind in the Tailwind colors tool

#FAEFD5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6EED30.007
Deuteranopia (no green cones)#F8F1D60.005
Tritanopia (no blue cones)#FFEAE80.033
Achromatopsia (no color)#F0F0F00.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FAEFD5

    #FAEFD5

    oklch(95.4% 0.036 87.8)

  • #E9F0FF

    #E9F0FF

    oklch(95.4% 0.022 265.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FAEFD5

    #FAEFD5

    oklch(95.4% 0.036 87.8)

  • #FFECDE

    #FFECDE

    oklch(95.5% 0.028 58.8)

  • #EDF4D9

    #EDF4D9

    oklch(95.5% 0.036 118.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FAEFD5

    #FAEFD5

    oklch(95.4% 0.036 87.8)

  • #E1F3FF

    #E1F3FF

    oklch(95.4% 0.025 236.8)

  • #F1EDFF

    #F1EDFF

    oklch(95.4% 0.024 296.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FAEFD5

    #FAEFD5

    oklch(95.4% 0.036 87.8)

  • #D5F7FC

    #D5F7FC

    oklch(95.3% 0.036 207.4)

  • #FEE8FC

    #FEE8FC

    oklch(95.4% 0.035 328.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FAEFD5

    #FAEFD5

    oklch(95.4% 0.036 87.8)

  • #D7F8F0

    #D7F8F0

    oklch(95.3% 0.036 179.3)

  • #E9F0FF

    #E9F0FF

    oklch(95.4% 0.022 265.8)

  • #FFE9F0

    #FFE9F0

    oklch(95.4% 0.026 356.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FAEFD5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FAEFD5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.