#FAEED6

Closest named color: Papaya Whip (#FFEFD5). oklch(95.2% 0.034 84.6), rgb(250, 238, 214).

Aa

Black text reads best on this color (18.26:1).

About this color

#FAEED6 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.034 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.008 away. Black text reads best on it, at 18.26:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.034)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.26:1
White text1.14:1

Values

HEX#FAEED6
RGBrgb(250, 238, 214)
HSLhsl(40, 78%, 91%)
OKLCHoklch(95.2% 0.034 84.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FAEED6 1.14:1 Fails Lc -8.2 Not readable
Black text on #FAEED6 18.26:1 AAA Lc 96.5 Preferred for body text
#FAEED6 text on white 1.14:1 Fails Lc 0.0 Not readable
#FAEED6 text on black 18.26:1 AAA Lc -97.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100 (this color)

    #FAEED6

    oklch(95.2% 0.034 84.6)

  3. Step 200

    200

    #E1D8C7

    oklch(88.5% 0.025 83.4)

  4. Step 300

    300

    #CEBFA1

    oklch(80.9% 0.044 84.5)

  5. Step 400

    400

    #B59E6E

    oklch(70.8% 0.07 85.1)

  6. Step 500

    500

    #A38546

    oklch(63.1% 0.09 84.3)

  7. Step 600

    600

    #8E6E25

    oklch(55.6% 0.098 84.3)

  8. Step 700

    700

    #785C17

    oklch(49.1% 0.091 85.2)

  9. Step 800

    800

    #624B16

    oklch(42.7% 0.075 84.5)

  10. Step 900

    900

    #503F1A

    oklch(37.7% 0.058 84.6)

  11. Step 950

    950

    #2F2510

    oklch(27% 0.037 84.4)

Export this scale for Tailwind in the Tailwind colors tool

#FAEED6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4EDD50.009
Deuteranopia (no green cones)#F7F0D70.006
Tritanopia (no blue cones)#FFEAE70.029
Achromatopsia (no color)#EFEFEF0.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FAEED6

    #FAEED6

    oklch(95.2% 0.034 84.6)

  • #E8EFFF

    #E8EFFF

    oklch(95.2% 0.023 266.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FAEED6

    #FAEED6

    oklch(95.2% 0.034 84.6)

  • #FFEBDE

    #FFEBDE

    oklch(95.3% 0.028 55.3)

  • #EEF2D9

    #EEF2D9

    oklch(95.1% 0.033 114.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FAEED6

    #FAEED6

    oklch(95.2% 0.034 84.6)

  • #DFF3FF

    #DFF3FF

    oklch(95.3% 0.027 234)

  • #F0ECFF

    #F0ECFF

    oklch(95.2% 0.026 295.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FAEED6

    #FAEED6

    oklch(95.2% 0.034 84.6)

  • #D6F6FA

    #D6F6FA

    oklch(95.1% 0.034 205.8)

  • #FBE8FC

    #FBE8FC

    oklch(95.2% 0.033 324.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FAEED6

    #FAEED6

    oklch(95.2% 0.034 84.6)

  • #D9F7EE

    #D9F7EE

    oklch(95.2% 0.033 175.6)

  • #E8EFFF

    #E8EFFF

    oklch(95.2% 0.023 266.9)

  • #FFE8F0

    #FFE8F0

    oklch(95.2% 0.027 354.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FAEED6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FAEED6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.