#FAEED0

Closest named color: Blanched Almond (#FFEBCD). oklch(95.1% 0.041 88.8), rgb(250, 238, 208).

Aa

Black text reads best on this color (18.20:1).

About this color

#FAEED0 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.041 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.009 away. Black text reads best on it, at 18.20:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text18.20:1
White text1.15:1

Values

HEX#FAEED0
RGBrgb(250, 238, 208)
HSLhsl(43, 81%, 90%)
OKLCHoklch(95.1% 0.041 88.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FAEED0 1.15:1 Fails Lc -8.5 Not readable
Black text on #FAEED0 18.20:1 AAA Lc 96.3 Preferred for body text
#FAEED0 text on white 1.15:1 Fails Lc 0.0 Not readable
#FAEED0 text on black 18.20:1 AAA Lc -97.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100 (this color)

    #FAEED0

    oklch(95.1% 0.041 88.8)

  3. Step 200

    200

    #E1D9C4

    oklch(88.6% 0.029 89.6)

  4. Step 300

    300

    #CEBF9A

    oklch(80.8% 0.053 88.6)

  5. Step 400

    400

    #B69E61

    oklch(70.7% 0.085 88.7)

  6. Step 500

    500

    #A48530

    oklch(63% 0.108 88.5)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #513F0A

    oklch(37.7% 0.071 88.5)

  11. Step 950

    950

    #2F2509

    oklch(26.9% 0.045 89.2)

Export this scale for Tailwind in the Tailwind colors tool

#FAEED0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5EDCE0.008
Deuteranopia (no green cones)#F9F0D10.005
Tritanopia (no blue cones)#FFE9E50.036
Achromatopsia (no color)#EFEFEF0.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FAEED0

    #FAEED0

    oklch(95.1% 0.041 88.8)

  • #E8EFFF

    #E8EFFF

    oklch(95.2% 0.023 266.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FAEED0

    #FAEED0

    oklch(95.1% 0.041 88.8)

  • #FFEADB

    #FFEADB

    oklch(95% 0.03 57.9)

  • #EBF3D4

    #EBF3D4

    oklch(95% 0.042 119)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FAEED0

    #FAEED0

    oklch(95.1% 0.041 88.8)

  • #DFF2FF

    #DFF2FF

    oklch(95.1% 0.027 237.6)

  • #F1EBFF

    #F1EBFF

    oklch(95.1% 0.027 299.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FAEED0

    #FAEED0

    oklch(95.1% 0.041 88.8)

  • #D0F7FE

    #D0F7FE

    oklch(95.1% 0.041 209.7)

  • #FFE6FD

    #FFE6FD

    oklch(95.2% 0.04 328.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FAEED0

    #FAEED0

    oklch(95.1% 0.041 88.8)

  • #D2F8EF

    #D2F8EF

    oklch(95% 0.041 179.5)

  • #E8EFFF

    #E8EFFF

    oklch(95.2% 0.023 266.9)

  • #FFE8EE

    #FFE8EE

    oklch(95.1% 0.026 359.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FAEED0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FAEED0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.