#FAEBD5

Closest named color: Antique White (#FAEBD7). oklch(94.6% 0.033 77.6), rgb(250, 235, 213).

Aa

Black text reads best on this color (17.90:1).

About this color

#FAEBD5 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.033 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.003 away. Black text reads best on it, at 17.90:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.033)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text17.90:1
White text1.17:1

Values

HEX#FAEBD5
RGBrgb(250, 235, 213)
HSLhsl(36, 79%, 91%)
OKLCHoklch(94.6% 0.033 77.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FAEBD5 1.17:1 Fails Lc -9.7 Not readable
Black text on #FAEBD5 17.90:1 AAA Lc 95.3 Preferred for body text
#FAEBD5 text on white 1.17:1 Fails Lc 8.3 Not readable
#FAEBD5 text on black 17.90:1 AAA Lc -96.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100 (this color)

    #FAEBD5

    oklch(94.6% 0.033 77.6)

  3. Step 200

    200

    #E2D8C8

    oklch(88.6% 0.024 79.7)

  4. Step 300

    300

    #D0BEA2

    oklch(80.9% 0.043 78.9)

  5. Step 400

    400

    #B99C70

    oklch(70.8% 0.069 77.7)

  6. Step 500

    500

    #A78349

    oklch(63.2% 0.088 78)

  7. Step 600

    600

    #926B2A

    oklch(55.5% 0.095 77.1)

  8. Step 700

    700

    #7C5A1C

    oklch(49.2% 0.089 78.5)

  9. Step 800

    800

    #65491A

    oklch(42.6% 0.073 77.2)

  10. Step 900

    900

    #523D1C

    oklch(37.5% 0.056 76.9)

  11. Step 950

    950

    #302411

    oklch(26.9% 0.036 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#FAEBD5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1EBD40.012
Deuteranopia (no green cones)#F5EED60.009
Tritanopia (no blue cones)#FFE7E50.028
Achromatopsia (no color)#EDEDED0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FAEBD5

    #FAEBD5

    oklch(94.6% 0.033 77.6)

  • #E3EEFF

    #E3EEFF

    oklch(94.6% 0.026 259)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FAEBD5

    #FAEBD5

    oklch(94.6% 0.033 77.6)

  • #FFE8DD

    #FFE8DD

    oklch(94.7% 0.029 47.3)

  • #EFEFD6

    #EFEFD6

    oklch(94.6% 0.033 107)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FAEBD5

    #FAEBD5

    oklch(94.6% 0.033 77.6)

  • #D7F2FF

    #D7F2FF

    oklch(94.5% 0.033 228.3)

  • #ECEBFF

    #ECEBFF

    oklch(94.7% 0.027 288.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FAEBD5

    #FAEBD5

    oklch(94.6% 0.033 77.6)

  • #D5F5F5

    #D5F5F5

    oklch(94.7% 0.033 196.6)

  • #F7E7FC

    #F7E7FC

    oklch(94.7% 0.033 318.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FAEBD5

    #FAEBD5

    oklch(94.6% 0.033 77.6)

  • #D9F5E9

    #D9F5E9

    oklch(94.7% 0.033 168)

  • #E3EEFF

    #E3EEFF

    oklch(94.6% 0.026 259)

  • #FFE5F1

    #FFE5F1

    oklch(94.6% 0.032 348.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FAEBD5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FAEBD5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.