#FAE6DF

Closest named color: Misty Rose (#FFE4E1). oklch(93.9% 0.024 40.3), rgb(250, 230, 223).

Aa

Black text reads best on this color (17.44:1).

About this color

#FAE6DF is a very light close to neutral grey. In OKLCH its lightness is 94%, its chroma 0.024. It has too little chroma to lean warm or cool. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.009 away. Black text reads best on it, at 17.44:1.

Hue familyNeutrals
Lightnessvery light (94%)
Chromaclose to neutral grey (0.024)
Temperatureneutral
Nearest nameMisty Rose (#FFE4E1)
Black text17.44:1
White text1.20:1

Values

HEX#FAE6DF
RGBrgb(250, 230, 223)
HSLhsl(16, 73%, 93%)
OKLCHoklch(93.9% 0.024 40.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FAE6DF 1.20:1 Fails Lc -11.6 Not readable
Black text on #FAE6DF 17.44:1 AAA Lc 93.6 Preferred for body text
#FAE6DF text on white 1.20:1 Fails Lc 10.0 Not readable
#FAE6DF text on black 17.44:1 AAA Lc -94.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F4F3

    oklch(97% 0.005 34.3)

  2. Step 100

    100 (this color)

    #FAE6DF

    oklch(93.9% 0.024 40.3)

  3. Step 200

    200

    #E4D6D1

    oklch(88.6% 0.017 40.8)

  4. Step 300

    300

    #D3BAB2

    oklch(80.8% 0.031 38.5)

  5. Step 400

    400

    #BC978A

    oklch(70.7% 0.048 40.3)

  6. Step 500

    500

    #AB7D6D

    oklch(63.1% 0.062 40)

  7. Step 600

    600

    #966654

    oklch(55.6% 0.068 41.4)

  8. Step 700

    700

    #805445

    oklch(49% 0.064 39.6)

  9. Step 800

    800

    #684539

    oklch(42.7% 0.053 39.7)

  10. Step 900

    900

    #553A31

    oklch(37.7% 0.042 39.2)

  11. Step 950

    950

    #32221D

    oklch(27% 0.026 38.1)

Export this scale for Tailwind in the Tailwind colors tool

#FAE6DF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EBE8DF0.021
Deuteranopia (no green cones)#EFECDF0.020
Tritanopia (no blue cones)#FFE3E40.014
Achromatopsia (no color)#EAEAEA0.024

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FAE6DF

    #FAE6DF

    oklch(93.9% 0.024 40.3)

  • #DAEFF6

    #DAEFF6

    oklch(93.9% 0.024 219.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FAE6DF

    #FAE6DF

    oklch(93.9% 0.024 40.3)

  • #FAE5E7

    #FAE5E7

    oklch(93.9% 0.023 11)

  • #F6E9DA

    #F6E9DA

    oklch(94% 0.024 71.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FAE6DF

    #FAE6DF

    oklch(93.9% 0.024 40.3)

  • #DAF0EE

    #DAF0EE

    oklch(93.8% 0.023 190.2)

  • #DFEDFB

    #DFEDFB

    oklch(94% 0.024 248.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FAE6DF

    #FAE6DF

    oklch(93.9% 0.024 40.3)

  • #DEF0E5

    #DEF0E5

    oklch(93.9% 0.024 159.1)

  • #E7E9FB

    #E7E9FB

    oklch(93.8% 0.024 280.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FAE6DF

    #FAE6DF

    oklch(93.9% 0.024 40.3)

  • #E5EEDE

    #E5EEDE

    oklch(93.8% 0.023 131.1)

  • #DAEFF6

    #DAEFF6

    oklch(93.9% 0.024 219.7)

  • #F0E7F7

    #F0E7F7

    oklch(94% 0.023 310.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FAE6DF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FAE6DF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.