#FAE1BE

Closest named color: Bisque (#FFE4C4). oklch(92.1% 0.054 76.2), rgb(250, 225, 190).

Aa

Black text reads best on this color (16.57:1).

About this color

#FAE1BE is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.054 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.012 away. Black text reads best on it, at 16.57:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.054)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.57:1
White text1.26:1

Values

HEX#FAE1BE
RGBrgb(250, 225, 190)
HSLhsl(35, 86%, 86%)
OKLCHoklch(92.1% 0.054 76.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FAE1BE 1.26:1 Fails Lc -15.3 Dividers and decoration only
Black text on #FAE1BE 16.57:1 AAA Lc 90.4 Preferred for body text
#FAE1BE text on white 1.26:1 Fails Lc 13.2 Not readable
#FAE1BE text on black 16.57:1 AAA Lc -90.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100 (this color)

    #FAE1BE

    oklch(92.1% 0.054 76.2)

  3. Step 200

    200

    #E8D6BE

    oklch(88.4% 0.038 75.1)

  4. Step 300

    300

    #DABB8F

    oklch(80.8% 0.068 76.2)

  5. Step 400

    400

    #C8974B

    oklch(70.8% 0.11 76.2)

  6. Step 500

    500

    #B67C00

    oklch(63% 0.132 76.1)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#FAE1BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EBE1BC0.021
Deuteranopia (no green cones)#F1E7BF0.019
Tritanopia (no blue cones)#FFDAD70.044
Achromatopsia (no color)#E4E4E40.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FAE1BE

    #FAE1BE

    oklch(92.1% 0.054 76.2)

  • #D5E7FF

    #D5E7FF

    oklch(92.2% 0.038 255.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FAE1BE

    #FAE1BE

    oklch(92.1% 0.054 76.2)

  • #FFDDCD

    #FFDDCD

    oklch(92.2% 0.044 46.7)

  • #E9E8BF

    #E9E8BF

    oklch(92.1% 0.054 106.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FAE1BE

    #FAE1BE

    oklch(92.1% 0.054 76.2)

  • #C3EDFF

    #C3EDFF

    oklch(92.2% 0.05 225.8)

  • #E2E2FF

    #E2E2FF

    oklch(92.2% 0.039 285.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FAE1BE

    #FAE1BE

    oklch(92.1% 0.054 76.2)

  • #BCF1F1

    #BCF1F1

    oklch(92.2% 0.054 196.3)

  • #F4DBFE

    #F4DBFE

    oklch(92.2% 0.054 316.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FAE1BE

    #FAE1BE

    oklch(92.1% 0.054 76.2)

  • #C4F1DD

    #C4F1DD

    oklch(92.1% 0.054 166.4)

  • #D5E7FF

    #D5E7FF

    oklch(92.2% 0.038 255.6)

  • #FFD8EC

    #FFD8EC

    oklch(92.1% 0.05 345.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FAE1BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FAE1BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.