#FADFF1

Closest named color: Misty Rose (#FFE4E1). oklch(93.1% 0.038 338.1), rgb(250, 223, 241).

Aa

Black text reads best on this color (16.89:1).

About this color

#FADFF1 is a very light, muted pink. In OKLCH its lightness is 93%, its chroma 0.038 and its hue 338°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.030 away. Black text reads best on it, at 16.89:1.

Hue familyPinks
Lightnessvery light (93%)
Chromamuted (0.038)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.89:1
White text1.24:1

Values

HEX#FADFF1
RGBrgb(250, 223, 241)
HSLhsl(320, 73%, 93%)
OKLCHoklch(93.1% 0.038 338.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FADFF1 1.24:1 Fails Lc -14.0 Not readable
Black text on #FADFF1 16.89:1 AAA Lc 91.5 Preferred for body text
#FADFF1 text on white 1.24:1 Fails Lc 12.1 Not readable
#FADFF1 text on black 16.89:1 AAA Lc -91.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F7

    oklch(97.2% 0.007 340.4)

  2. Step 100

    100 (this color)

    #FADFF1

    oklch(93.1% 0.038 338.1)

  3. Step 200

    200

    #E6D3DF

    oklch(88.6% 0.026 339.4)

  4. Step 300

    300

    #D6B5CC

    oklch(80.9% 0.049 337.1)

  5. Step 400

    400

    #C18EB1

    oklch(70.7% 0.077 338.4)

  6. Step 500

    500

    #B0719E

    oklch(63% 0.099 338)

  7. Step 600

    600

    #9B5989

    oklch(55.6% 0.107 337.9)

  8. Step 700

    700

    #854974

    oklch(49.2% 0.1 338.6)

  9. Step 800

    800

    #6C3C5F

    oklch(42.8% 0.083 337.9)

  10. Step 900

    900

    #58344D

    oklch(37.8% 0.064 339.1)

  11. Step 950

    950

    #331E2D

    oklch(26.8% 0.041 337.9)

Export this scale for Tailwind in the Tailwind colors tool

#FADFF1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0E4F20.036
Deuteranopia (no green cones)#E5E8F00.035
Tritanopia (no blue cones)#FDE0E50.018
Achromatopsia (no color)#E6E6E60.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FADFF1

    #FADFF1

    oklch(93.1% 0.038 338.1)

  • #D4F0DF

    #D4F0DF

    oklch(93% 0.037 159)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FADFF1

    #FADFF1

    oklch(93.1% 0.038 338.1)

  • #EFE2FC

    #EFE2FC

    oklch(93.1% 0.037 308)

  • #FFDFE3

    #FFDFE3

    oklch(93.1% 0.036 9.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FADFF1

    #FADFF1

    oklch(93.1% 0.038 338.1)

  • #E1EDD3

    #E1EDD3

    oklch(93% 0.037 127.4)

  • #CDF1ED

    #CDF1ED

    oklch(93.1% 0.038 188.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FADFF1

    #FADFF1

    oklch(93.1% 0.038 338.1)

  • #EEE9CD

    #EEE9CD

    oklch(93.1% 0.037 98.7)

  • #CDEFF9

    #CDEFF9

    oklch(93.1% 0.038 217.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FADFF1

    #FADFF1

    oklch(93.1% 0.038 338.1)

  • #FAE4CE

    #FAE4CE

    oklch(93.1% 0.038 67.3)

  • #D4F0DF

    #D4F0DF

    oklch(93% 0.037 159)

  • #D7EBFF

    #D7EBFF

    oklch(93.1% 0.035 248.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FADFF1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FADFF1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.