#FADFC8

Closest named color: Bisque (#FFE4C4). oklch(92% 0.043 62.7), rgb(250, 223, 200).

Aa

Black text reads best on this color (16.45:1).

About this color

#FADFC8 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.043 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.017 away. Black text reads best on it, at 16.45:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.043)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.45:1
White text1.27:1

Values

HEX#FADFC8
RGBrgb(250, 223, 200)
HSLhsl(28, 83%, 88%)
OKLCHoklch(92% 0.043 62.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FADFC8 1.27:1 Fails Lc -15.8 Dividers and decoration only
Black text on #FADFC8 16.45:1 AAA Lc 89.9 Fine for body text
#FADFC8 text on white 1.27:1 Fails Lc 13.7 Not readable
#FADFC8 text on black 16.45:1 AAA Lc -90.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100 (this color)

    #FADFC8

    oklch(92% 0.043 62.7)

  3. Step 200

    200

    #E8D5C5

    oklch(88.4% 0.03 62.5)

  4. Step 300

    300

    #DBB99D

    oklch(80.8% 0.055 61.4)

  5. Step 400

    400

    #C89466

    oklch(70.6% 0.088 62.2)

  6. Step 500

    500

    #B9793A

    oklch(63.1% 0.112 62.7)

  7. Step 600

    600

    #A5600F

    oklch(55.6% 0.123 62.1)

  8. Step 700

    700

    #8C5000

    oklch(49.1% 0.112 63.2)

  9. Step 800

    800

    #724106

    oklch(42.6% 0.094 62.7)

  10. Step 900

    900

    #5D3812

    oklch(37.8% 0.073 62.6)

  11. Step 950

    950

    #36210C

    oklch(27% 0.046 63.5)

Export this scale for Tailwind in the Tailwind colors tool

#FADFC8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8E0C70.025
Deuteranopia (no green cones)#EEE6C80.023
Tritanopia (no blue cones)#FFD9D80.031
Achromatopsia (no color)#E4E4E40.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FADFC8

    #FADFC8

    oklch(92% 0.043 62.7)

  • #CDE9FF

    #CDE9FF

    oklch(92.1% 0.042 241.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FADFC8

    #FADFC8

    oklch(92% 0.043 62.7)

  • #FFDBD3

    #FFDBD3

    oklch(91.9% 0.042 32.6)

  • #EEE4C5

    #EEE4C5

    oklch(91.9% 0.042 92.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FADFC8

    #FADFC8

    oklch(92% 0.043 62.7)

  • #C5EDF6

    #C5EDF6

    oklch(92.1% 0.043 212.9)

  • #DCE4FF

    #DCE4FF

    oklch(92.1% 0.038 272.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FADFC8

    #FADFC8

    oklch(92% 0.043 62.7)

  • #C6EEE7

    #C6EEE7

    oklch(91.9% 0.042 183.6)

  • #EADEFD

    #EADEFD

    oklch(92% 0.044 303.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FADFC8

    #FADFC8

    oklch(92% 0.043 62.7)

  • #D0EDD7

    #D0EDD7

    oklch(91.9% 0.042 152.8)

  • #CDE9FF

    #CDE9FF

    oklch(92.1% 0.042 241.7)

  • #F7DBF1

    #F7DBF1

    oklch(92.1% 0.042 333.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FADFC8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FADFC8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.