#FADFC2

Closest named color: Peach Puff (#FFDAB9). oklch(91.8% 0.049 69.2), rgb(250, 223, 194).

Aa

Black text reads best on this color (16.39:1).

About this color

#FADFC2 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.049 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.014 away. Black text reads best on it, at 16.39:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.39:1
White text1.28:1

Values

HEX#FADFC2
RGBrgb(250, 223, 194)
HSLhsl(31, 85%, 87%)
OKLCHoklch(91.8% 0.049 69.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FADFC2 1.28:1 Fails Lc -16.0 Dividers and decoration only
Black text on #FADFC2 16.39:1 AAA Lc 89.7 Fine for body text
#FADFC2 text on white 1.28:1 Fails Lc 13.9 Not readable
#FADFC2 text on black 16.39:1 AAA Lc -89.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100 (this color)

    #FADFC2

    oklch(91.8% 0.049 69.2)

  3. Step 200

    200

    #E9D6C1

    oklch(88.6% 0.035 70.1)

  4. Step 300

    300

    #DCBA95

    oklch(80.9% 0.063 69.1)

  5. Step 400

    400

    #C99558

    oklch(70.7% 0.1 69.4)

  6. Step 500

    500

    #BA791E

    oklch(63% 0.127 69.2)

  7. Step 600

    600

    #A06400

    oklch(55.6% 0.121 69.2)

  8. Step 700

    700

    #875400

    oklch(49.2% 0.107 69.6)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #372105

    oklch(27% 0.053 68.7)

Export this scale for Tailwind in the Tailwind colors tool

#FADFC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9E0C00.024
Deuteranopia (no green cones)#EFE6C30.022
Tritanopia (no blue cones)#FFD9D70.037
Achromatopsia (no color)#E3E3E30.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FADFC2

    #FADFC2

    oklch(91.8% 0.049 69.2)

  • #D0E7FF

    #D0E7FF

    oklch(91.9% 0.041 249.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FADFC2

    #FADFC2

    oklch(91.8% 0.049 69.2)

  • #FFDBCF

    #FFDBCF

    oklch(91.8% 0.043 39.3)

  • #ECE5C1

    #ECE5C1

    oklch(91.8% 0.048 98.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FADFC2

    #FADFC2

    oklch(91.8% 0.049 69.2)

  • #C1ECFA

    #C1ECFA

    oklch(91.7% 0.048 219.6)

  • #DEE2FF

    #DEE2FF

    oklch(91.9% 0.04 279.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FADFC2

    #FADFC2

    oklch(91.8% 0.049 69.2)

  • #C0EFEB

    #C0EFEB

    oklch(91.8% 0.049 189.9)

  • #EEDCFD

    #EEDCFD

    oklch(91.9% 0.048 309.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FADFC2

    #FADFC2

    oklch(91.8% 0.049 69.2)

  • #CAEFD9

    #CAEFD9

    oklch(92% 0.049 159.2)

  • #D0E7FF

    #D0E7FF

    oklch(91.9% 0.041 249.4)

  • #FBD8EF

    #FBD8EF

    oklch(91.8% 0.049 338.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FADFC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FADFC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.