#FADFBE

Closest named color: Peach Puff (#FFDAB9). oklch(91.8% 0.053 72.7), rgb(250, 223, 190).

Aa

Black text reads best on this color (16.36:1).

About this color

#FADFBE is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.053 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.013 away. Black text reads best on it, at 16.36:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.36:1
White text1.28:1

Values

HEX#FADFBE
RGBrgb(250, 223, 190)
HSLhsl(33, 86%, 86%)
OKLCHoklch(91.8% 0.053 72.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FADFBE 1.28:1 Fails Lc -16.2 Dividers and decoration only
Black text on #FADFBE 16.36:1 AAA Lc 89.6 Fine for body text
#FADFBE text on white 1.28:1 Fails Lc 14.0 Not readable
#FADFBE text on black 16.36:1 AAA Lc -89.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100 (this color)

    #FADFBE

    oklch(91.8% 0.053 72.7)

  3. Step 200

    200

    #E9D6BF

    oklch(88.6% 0.037 72.6)

  4. Step 300

    300

    #DCBA90

    oklch(80.8% 0.068 72.5)

  5. Step 400

    400

    #CA954F

    oklch(70.7% 0.108 72.1)

  6. Step 500

    500

    #BA7A00

    oklch(63.1% 0.135 72.7)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #845500

    oklch(49% 0.105 72.4)

  9. Step 800

    800

    #6D4500

    oklch(42.6% 0.091 72)

  10. Step 900

    900

    #5B3900

    oklch(37.6% 0.08 72.2)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#FADFBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DFBC0.024
Deuteranopia (no green cones)#F0E6BF0.021
Tritanopia (no blue cones)#FFD8D60.043
Achromatopsia (no color)#E3E3E30.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FADFBE

    #FADFBE

    oklch(91.8% 0.053 72.7)

  • #D1E6FF

    #D1E6FF

    oklch(91.7% 0.041 252.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FADFBE

    #FADFBE

    oklch(91.8% 0.053 72.7)

  • #FFDBCD

    #FFDBCD

    oklch(91.8% 0.045 42.4)

  • #EAE6BE

    #EAE6BE

    oklch(91.8% 0.053 102.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FADFBE

    #FADFBE

    oklch(91.8% 0.053 72.7)

  • #BEECFE

    #BEECFE

    oklch(91.7% 0.053 223.7)

  • #DFE1FF

    #DFE1FF

    oklch(91.7% 0.041 282.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FADFBE

    #FADFBE

    oklch(91.8% 0.053 72.7)

  • #BCF0ED

    #BCF0ED

    oklch(91.9% 0.053 191.9)

  • #F0DAFE

    #F0DAFE

    oklch(91.7% 0.054 312.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FADFBE

    #FADFBE

    oklch(91.8% 0.053 72.7)

  • #C5EFDA

    #C5EFDA

    oklch(91.7% 0.052 163.6)

  • #D1E6FF

    #D1E6FF

    oklch(91.7% 0.041 252.8)

  • #FED7ED

    #FED7ED

    oklch(91.8% 0.052 343.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FADFBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FADFBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.