#FADEBE

Closest named color: Peach Puff (#FFDAB9). oklch(91.6% 0.052 70.8), rgb(250, 222, 190).

Aa

Black text reads best on this color (16.25:1).

About this color

#FADEBE is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.052 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.011 away. Black text reads best on it, at 16.25:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.25:1
White text1.29:1

Values

HEX#FADEBE
RGBrgb(250, 222, 190)
HSLhsl(32, 86%, 86%)
OKLCHoklch(91.6% 0.052 70.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FADEBE 1.29:1 Fails Lc -16.6 Dividers and decoration only
Black text on #FADEBE 16.25:1 AAA Lc 89.2 Fine for body text
#FADEBE text on white 1.29:1 Fails Lc 14.5 Not readable
#FADEBE text on black 16.25:1 AAA Lc -89.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100 (this color)

    #FADEBE

    oklch(91.6% 0.052 70.8)

  3. Step 200

    200

    #E9D6BF

    oklch(88.6% 0.037 72.6)

  4. Step 300

    300

    #DDBA91

    oklch(80.9% 0.068 71.1)

  5. Step 400

    400

    #CB9550

    oklch(70.8% 0.108 71.2)

  6. Step 500

    500

    #BC7900

    oklch(63.1% 0.136 71.1)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382101

    oklch(27.1% 0.057 70.7)

Export this scale for Tailwind in the Tailwind colors tool

#FADEBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DFBC0.026
Deuteranopia (no green cones)#EFE5BF0.022
Tritanopia (no blue cones)#FFD7D50.041
Achromatopsia (no color)#E2E2E20.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FADEBE

    #FADEBE

    oklch(91.6% 0.052 70.8)

  • #CFE6FF

    #CFE6FF

    oklch(91.6% 0.042 250.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FADEBE

    #FADEBE

    oklch(91.6% 0.052 70.8)

  • #FFDACC

    #FFDACC

    oklch(91.6% 0.046 41.8)

  • #EAE5BD

    #EAE5BD

    oklch(91.6% 0.053 101.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FADEBE

    #FADEBE

    oklch(91.6% 0.052 70.8)

  • #BEECFC

    #BEECFC

    oklch(91.6% 0.052 221)

  • #DDE1FF

    #DDE1FF

    oklch(91.6% 0.041 279.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FADEBE

    #FADEBE

    oklch(91.6% 0.052 70.8)

  • #BCEFEB

    #BCEFEB

    oklch(91.6% 0.052 190.3)

  • #EEDAFE

    #EEDAFE

    oklch(91.6% 0.053 310.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FADEBE

    #FADEBE

    oklch(91.6% 0.052 70.8)

  • #C6EFD8

    #C6EFD8

    oklch(91.7% 0.053 160.6)

  • #CFE6FF

    #CFE6FF

    oklch(91.6% 0.042 250.5)

  • #FCD6EE

    #FCD6EE

    oklch(91.5% 0.052 340)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FADEBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FADEBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.