#FADDC2

Closest named color: Peach Puff (#FFDAB9). oklch(91.5% 0.048 65.1), rgb(250, 221, 194).

Aa

Black text reads best on this color (16.18:1).

About this color

#FADDC2 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.048 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.012 away. Black text reads best on it, at 16.18:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.18:1
White text1.29:1

Values

HEX#FADDC2
RGBrgb(250, 221, 194)
HSLhsl(29, 85%, 87%)
OKLCHoklch(91.5% 0.048 65.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FADDC2 1.29:1 Fails Lc -16.9 Dividers and decoration only
Black text on #FADDC2 16.18:1 AAA Lc 88.9 Fine for body text
#FADDC2 text on white 1.29:1 Fails Lc 14.7 Not readable
#FADDC2 text on black 16.18:1 AAA Lc -89.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100 (this color)

    #FADDC2

    oklch(91.5% 0.048 65.1)

  3. Step 200

    200

    #EAD5C2

    oklch(88.5% 0.035 64.5)

  4. Step 300

    300

    #DDB997

    oklch(80.9% 0.062 65.1)

  5. Step 400

    400

    #CB945C

    oklch(70.8% 0.098 65.6)

  6. Step 500

    500

    #BD7726

    oklch(63.1% 0.127 64.8)

  7. Step 600

    600

    #A46100

    oklch(55.6% 0.125 64.9)

  8. Step 700

    700

    #8A5100

    oklch(49% 0.11 65.1)

  9. Step 800

    800

    #724200

    oklch(42.7% 0.096 65.1)

  10. Step 900

    900

    #5F3703

    oklch(37.8% 0.083 65.2)

  11. Step 950

    950

    #382006

    oklch(27% 0.053 64.2)

Export this scale for Tailwind in the Tailwind colors tool

#FADDC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DEC00.027
Deuteranopia (no green cones)#EDE4C20.024
Tritanopia (no blue cones)#FFD7D50.035
Achromatopsia (no color)#E2E2E20.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FADDC2

    #FADDC2

    oklch(91.5% 0.048 65.1)

  • #CBE7FF

    #CBE7FF

    oklch(91.5% 0.044 244.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FADDC2

    #FADDC2

    oklch(91.5% 0.048 65.1)

  • #FFD9CF

    #FFD9CF

    oklch(91.5% 0.045 35.1)

  • #ECE3BF

    #ECE3BF

    oklch(91.4% 0.048 95.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FADDC2

    #FADDC2

    oklch(91.5% 0.048 65.1)

  • #BFECF7

    #BFECF7

    oklch(91.5% 0.049 214.3)

  • #DAE1FF

    #DAE1FF

    oklch(91.4% 0.042 275.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FADDC2

    #FADDC2

    oklch(91.5% 0.048 65.1)

  • #C0EEE7

    #C0EEE7

    oklch(91.5% 0.048 185)

  • #EADBFD

    #EADBFD

    oklch(91.4% 0.048 305.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FADDC2

    #FADDC2

    oklch(91.5% 0.048 65.1)

  • #CBEDD5

    #CBEDD5

    oklch(91.5% 0.048 154.6)

  • #CBE7FF

    #CBE7FF

    oklch(91.5% 0.044 244.1)

  • #F8D7F0

    #F8D7F0

    oklch(91.4% 0.049 334.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FADDC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FADDC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.