#FADDBA

Closest named color: Peach Puff (#FFDAB9). oklch(91.3% 0.056 72.3), rgb(250, 221, 186).

Aa

Black text reads best on this color (16.11:1).

About this color

#FADDBA is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.056 and its hue 72°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.010 away. Black text reads best on it, at 16.11:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.11:1
White text1.30:1

Values

HEX#FADDBA
RGBrgb(250, 221, 186)
HSLhsl(33, 86%, 85%)
OKLCHoklch(91.3% 0.056 72.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FADDBA 1.30:1 Fails Lc -17.2 Dividers and decoration only
Black text on #FADDBA 16.11:1 AAA Lc 88.6 Fine for body text
#FADDBA text on white 1.30:1 Fails Lc 15.0 Not readable
#FADDBA text on black 16.11:1 AAA Lc -88.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF5EF

    oklch(97.2% 0.01 72.7)

  2. Step 100

    100 (this color)

    #FADDBA

    oklch(91.3% 0.056 72.3)

  3. Step 200

    200

    #EAD6BD

    oklch(88.6% 0.04 73.4)

  4. Step 300

    300

    #DEBA8D

    oklch(81% 0.072 72.7)

  5. Step 400

    400

    #CD9447

    oklch(70.7% 0.116 72.1)

  6. Step 500

    500

    #BB7A00

    oklch(63.2% 0.135 72.2)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #855500

    oklch(49.1% 0.105 71.8)

  9. Step 800

    800

    #6D4500

    oklch(42.6% 0.091 72)

  10. Step 900

    900

    #5B3900

    oklch(37.6% 0.08 72.2)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#FADDBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DDB80.026
Deuteranopia (no green cones)#EFE4BB0.022
Tritanopia (no blue cones)#FFD6D30.044
Achromatopsia (no color)#E1E1E10.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FADDBA

    #FADDBA

    oklch(91.3% 0.056 72.3)

  • #CEE5FF

    #CEE5FF

    oklch(91.3% 0.043 251.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FADDBA

    #FADDBA

    oklch(91.3% 0.056 72.3)

  • #FFD9CA

    #FFD9CA

    oklch(91.3% 0.047 42.7)

  • #E9E4BA

    #E9E4BA

    oklch(91.2% 0.055 101.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FADDBA

    #FADDBA

    oklch(91.3% 0.056 72.3)

  • #BAEBFD

    #BAEBFD

    oklch(91.2% 0.056 222.3)

  • #DDDFFF

    #DDDFFF

    oklch(91.2% 0.044 282.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FADDBA

    #FADDBA

    oklch(91.3% 0.056 72.3)

  • #B8EFEC

    #B8EFEC

    oklch(91.4% 0.056 192)

  • #EFD8FE

    #EFD8FE

    oklch(91.3% 0.057 312.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FADDBA

    #FADDBA

    oklch(91.3% 0.056 72.3)

  • #C2EFD7

    #C2EFD7

    oklch(91.4% 0.057 161.8)

  • #CEE5FF

    #CEE5FF

    oklch(91.3% 0.043 251.5)

  • #FED4ED

    #FED4ED

    oklch(91.3% 0.057 341.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FADDBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FADDBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.