#FADBDD

Closest named color: Misty Rose (#FFE4E1). oklch(91.8% 0.035 13.4), rgb(250, 219, 221).

Aa

Black text reads best on this color (16.24:1).

About this color

#FADBDD is a very light, muted pink. In OKLCH its lightness is 92%, its chroma 0.035 and its hue 13°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.024 away. Black text reads best on it, at 16.24:1.

Hue familyPinks
Lightnessvery light (92%)
Chromamuted (0.035)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.24:1
White text1.29:1

Values

HEX#FADBDD
RGBrgb(250, 219, 221)
HSLhsl(356, 76%, 92%)
OKLCHoklch(91.8% 0.035 13.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FADBDD 1.29:1 Fails Lc -16.7 Dividers and decoration only
Black text on #FADBDD 16.24:1 AAA Lc 89.1 Fine for body text
#FADBDD text on white 1.29:1 Fails Lc 14.5 Not readable
#FADBDD text on black 16.24:1 AAA Lc -89.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F4

    oklch(97.1% 0.005 17.2)

  2. Step 100

    100 (this color)

    #FADBDD

    oklch(91.8% 0.035 13.4)

  3. Step 200

    200

    #E9D3D4

    oklch(88.5% 0.025 14.5)

  4. Step 300

    300

    #DCB5B8

    oklch(80.8% 0.045 12.9)

  5. Step 400

    400

    #C98F94

    oklch(70.8% 0.071 13.3)

  6. Step 500

    500

    #BA7279

    oklch(63.1% 0.091 13.7)

  7. Step 600

    600

    #A55A62

    oklch(55.7% 0.098 14)

  8. Step 700

    700

    #8D4951

    oklch(49.1% 0.092 13.6)

  9. Step 800

    800

    #723C43

    oklch(42.6% 0.076 12.6)

  10. Step 900

    900

    #5D3438

    oklch(37.7% 0.059 14)

  11. Step 950

    950

    #371F21

    oklch(27.2% 0.038 14.4)

Export this scale for Tailwind in the Tailwind colors tool

#FADBDD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0DFDD0.036
Deuteranopia (no green cones)#E7E4DD0.033
Tritanopia (no blue cones)#FFD9DC0.008
Achromatopsia (no color)#E2E2E20.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FADBDD

    #FADBDD

    oklch(91.8% 0.035 13.4)

  • #CBECEA

    #CBECEA

    oklch(91.9% 0.035 192.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FADBDD

    #FADBDD

    oklch(91.8% 0.035 13.4)

  • #F5DBEA

    #F5DBEA

    oklch(91.7% 0.035 342.2)

  • #F9DDD2

    #F9DDD2

    oklch(91.8% 0.035 42.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FADBDD

    #FADBDD

    oklch(91.8% 0.035 13.4)

  • #D0EBDD

    #D0EBDD

    oklch(91.6% 0.034 163.2)

  • #CCE9F5

    #CCE9F5

    oklch(91.7% 0.035 224.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FADBDD

    #FADBDD

    oklch(91.8% 0.035 13.4)

  • #DBE9D2

    #DBE9D2

    oklch(91.7% 0.034 133)

  • #D4E6FB

    #D4E6FB

    oklch(91.8% 0.035 252.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FADBDD

    #FADBDD

    oklch(91.8% 0.035 13.4)

  • #E7E5CB

    #E7E5CB

    oklch(91.7% 0.035 103.5)

  • #CBECEA

    #CBECEA

    oklch(91.9% 0.035 192.1)

  • #E0E1FB

    #E0E1FB

    oklch(91.7% 0.035 283.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FADBDD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FADBDD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.