#FADBBF

Closest named color: Peach Puff (#FFDAB9). oklch(91% 0.051 64.2), rgb(250, 219, 191).

Aa

Black text reads best on this color (15.94:1).

About this color

#FADBBF is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.051 and its hue 64°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.009 away. Black text reads best on it, at 15.94:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.94:1
White text1.31:1

Values

HEX#FADBBF
RGBrgb(250, 219, 191)
HSLhsl(28, 86%, 86%)
OKLCHoklch(91% 0.051 64.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FADBBF 1.31:1 Fails Lc -18.0 Dividers and decoration only
Black text on #FADBBF 15.94:1 AAA Lc 88.0 Fine for body text
#FADBBF text on white 1.31:1 Fails Lc 15.6 Dividers and decoration only
#FADBBF text on black 15.94:1 AAA Lc -88.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F3E8DD

    oklch(93.7% 0.019 67.6)

  3. Step 200

    200 (this color)

    #FADBBF

    oklch(91% 0.051 64.2)

  4. Step 300

    300

    #DFB895

    oklch(80.8% 0.065 63.6)

  5. Step 400

    400

    #CE9258

    oklch(70.7% 0.104 63.8)

  6. Step 500

    500

    #C0751C

    oklch(63% 0.133 63.9)

  7. Step 600

    600

    #A56100

    oklch(55.7% 0.126 64.5)

  8. Step 700

    700

    #8B5100

    oklch(49.2% 0.111 64.6)

  9. Step 800

    800

    #734100

    oklch(42.7% 0.097 63.4)

  10. Step 900

    900

    #603600

    oklch(37.7% 0.085 64.2)

  11. Step 950

    950

    #392005

    oklch(27.1% 0.055 63.8)

Export this scale for Tailwind in the Tailwind colors tool

#FADBBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DCBD0.030
Deuteranopia (no green cones)#ECE3BF0.027
Tritanopia (no blue cones)#FFD4D30.038
Achromatopsia (no color)#E0E0E00.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FADBBF

    #FADBBF

    oklch(91% 0.051 64.2)

  • #C8E6FF

    #C8E6FF

    oklch(91.1% 0.047 243.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FADBBF

    #FADBBF

    oklch(91% 0.051 64.2)

  • #FFD7CD

    #FFD7CD

    oklch(91% 0.047 34.3)

  • #ECE1BC

    #ECE1BC

    oklch(90.9% 0.05 93.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FADBBF

    #FADBBF

    oklch(91% 0.051 64.2)

  • #BCEBF6

    #BCEBF6

    oklch(91.1% 0.051 213.6)

  • #D8E0FF

    #D8E0FF

    oklch(91% 0.043 274.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FADBBF

    #FADBBF

    oklch(91% 0.051 64.2)

  • #BDEDE5

    #BDEDE5

    oklch(91% 0.05 183.9)

  • #E8DAFD

    #E8DAFD

    oklch(91% 0.049 303.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FADBBF

    #FADBBF

    oklch(91% 0.051 64.2)

  • #C8ECD2

    #C8ECD2

    oklch(91% 0.051 153.9)

  • #C8E6FF

    #C8E6FF

    oklch(91.1% 0.047 243.4)

  • #F7D5EF

    #F7D5EF

    oklch(90.9% 0.051 334.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FADBBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FADBBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.