#FADBBB

Closest named color: Peach Puff (#FFDAB9). oklch(90.9% 0.055 67.9), rgb(250, 219, 187).

Aa

Black text reads best on this color (15.91:1).

About this color

#FADBBB is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.055 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.007 away. Black text reads best on it, at 15.91:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.91:1
White text1.31:1

Values

HEX#FADBBB
RGBrgb(250, 219, 187)
HSLhsl(30, 86%, 86%)
OKLCHoklch(90.9% 0.055 67.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FADBBB 1.31:1 Fails Lc -18.1 Dividers and decoration only
Black text on #FADBBB 15.91:1 AAA Lc 87.9 Fine for body text
#FADBBB text on white 1.31:1 Fails Lc 15.8 Dividers and decoration only
#FADBBB text on black 15.91:1 AAA Lc -87.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F3E8DC

    oklch(93.6% 0.02 70)

  3. Step 200

    200 (this color)

    #FADBBB

    oklch(90.9% 0.055 67.9)

  4. Step 300

    300

    #DFB990

    oklch(80.9% 0.07 68.7)

  5. Step 400

    400

    #CF934E

    oklch(70.8% 0.112 68)

  6. Step 500

    500

    #BF7700

    oklch(63.2% 0.138 68.4)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3800

    oklch(37.8% 0.083 68.3)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#FADBBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DCB90.029
Deuteranopia (no green cones)#EDE3BC0.026
Tritanopia (no blue cones)#FFD4D20.041
Achromatopsia (no color)#E0E0E00.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FADBBB

    #FADBBB

    oklch(90.9% 0.055 67.9)

  • #CAE5FF

    #CAE5FF

    oklch(91% 0.046 247.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FADBBB

    #FADBBB

    oklch(90.9% 0.055 67.9)

  • #FFD7CA

    #FFD7CA

    oklch(91% 0.048 38.8)

  • #EAE2B9

    #EAE2B9

    oklch(90.9% 0.054 98.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FADBBB

    #FADBBB

    oklch(90.9% 0.055 67.9)

  • #B9EBF9

    #B9EBF9

    oklch(91% 0.055 216.7)

  • #D9DFFF

    #D9DFFF

    oklch(90.9% 0.044 277.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FADBBB

    #FADBBB

    oklch(90.9% 0.055 67.9)

  • #B8EDE8

    #B8EDE8

    oklch(90.8% 0.054 189.1)

  • #EBD8FE

    #EBD8FE

    oklch(90.9% 0.055 307.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FADBBB

    #FADBBB

    oklch(90.9% 0.055 67.9)

  • #C4EDD3

    #C4EDD3

    oklch(91% 0.055 157.3)

  • #CAE5FF

    #CAE5FF

    oklch(91% 0.046 247.3)

  • #FAD4EE

    #FAD4EE

    oklch(91% 0.054 337.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FADBBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FADBBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.