#FAD4EF

Closest named color: Pale Mauve (#FED0FC). oklch(91% 0.055 336.5), rgb(250, 212, 239).

Aa

Black text reads best on this color (15.72:1).

About this color

#FAD4EF is a very light, muted pink. In OKLCH its lightness is 91%, its chroma 0.055 and its hue 337°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Mauve (#FED0FC), ΔE 0.024 away. Black text reads best on it, at 15.72:1.

Hue familyPinks
Lightnessvery light (91%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePale Mauve (#FED0FC)
Black text15.72:1
White text1.33:1

Values

HEX#FAD4EF
RGBrgb(250, 212, 239)
HSLhsl(317, 79%, 91%)
OKLCHoklch(91% 0.055 336.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FAD4EF 1.33:1 Fails Lc -18.9 Dividers and decoration only
Black text on #FAD4EF 15.72:1 AAA Lc 87.2 Fine for body text
#FAD4EF text on white 1.33:1 Fails Lc 16.5 Dividers and decoration only
#FAD4EF text on black 15.72:1 AAA Lc -87.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF3F8

    oklch(97.1% 0.01 335.5)

  2. Step 100

    100

    #F3E5EF

    oklch(93.6% 0.02 335.7)

  3. Step 200

    200 (this color)

    #FAD4EF

    oklch(91% 0.055 336.5)

  4. Step 300

    300

    #DFB0D2

    oklch(81% 0.07 336.4)

  5. Step 400

    400

    #CD85BB

    oklch(70.8% 0.112 336.4)

  6. Step 500

    500

    #BE64AA

    oklch(63.1% 0.144 336.1)

  7. Step 600

    600

    #AA4995

    oklch(55.7% 0.157 336.6)

  8. Step 700

    700

    #91397F

    oklch(49% 0.146 336.3)

  9. Step 800

    800

    #763067

    oklch(42.7% 0.121 336.6)

  10. Step 900

    900

    #602B54

    oklch(37.7% 0.095 336.7)

  11. Step 950

    950

    #381A31

    oklch(27% 0.059 336.5)

Export this scale for Tailwind in the Tailwind colors tool

#FAD4EF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4DCF00.054
Deuteranopia (no green cones)#DDE1EE0.050
Tritanopia (no blue cones)#FED5DD0.026
Achromatopsia (no color)#DFDFDF0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FAD4EF

    #FAD4EF

    oklch(91% 0.055 336.5)

  • #C5EDD3

    #C5EDD3

    oklch(91.1% 0.054 156.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FAD4EF

    #FAD4EF

    oklch(91% 0.055 336.5)

  • #EAD8FF

    #EAD8FF

    oklch(90.9% 0.056 306.1)

  • #FFD5DC

    #FFD5DC

    oklch(91.1% 0.048 6.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FAD4EF

    #FAD4EF

    oklch(91% 0.055 336.5)

  • #D8E9C1

    #D8E9C1

    oklch(91.1% 0.056 126.3)

  • #B9EEE7

    #B9EEE7

    oklch(91.1% 0.055 186.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FAD4EF

    #FAD4EF

    oklch(91% 0.055 336.5)

  • #EBE2B9

    #EBE2B9

    oklch(91% 0.055 97)

  • #B9EBF9

    #B9EBF9

    oklch(91% 0.055 216.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FAD4EF

    #FAD4EF

    oklch(91% 0.055 336.5)

  • #FBDBBB

    #FBDBBB

    oklch(91% 0.055 67)

  • #C5EDD3

    #C5EDD3

    oklch(91.1% 0.054 156.7)

  • #C9E5FF

    #C9E5FF

    oklch(91% 0.046 246.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FAD4EF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FAD4EF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.