#FACFB4

Closest named color: Light Peach (#FFD8B1). oklch(88.5% 0.061 53.9), rgb(250, 207, 180).

Aa

Black text reads best on this color (14.64:1).

About this color

#FACFB4 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.061 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.026 away. Black text reads best on it, at 14.64:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.061)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text14.64:1
White text1.43:1

Values

HEX#FACFB4
RGBrgb(250, 207, 180)
HSLhsl(23, 88%, 84%)
OKLCHoklch(88.5% 0.061 53.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FACFB4 1.43:1 Fails Lc -23.6 Dividers and decoration only
Black text on #FACFB4 14.64:1 AAA Lc 83.0 Fine for body text
#FACFB4 text on white 1.43:1 Fails Lc 20.7 Dividers and decoration only
#FACFB4 text on black 14.64:1 AAA Lc -82.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EF

    oklch(97.1% 0.01 58.2)

  2. Step 100

    100

    #F7E6DC

    oklch(93.6% 0.023 52.7)

  3. Step 200

    200 (this color)

    #FACFB4

    oklch(88.5% 0.061 53.9)

  4. Step 300

    300

    #E9B391

    oklch(80.8% 0.078 53.5)

  5. Step 400

    400

    #DC8A50

    oklch(70.7% 0.124 54.5)

  6. Step 500

    500

    #D06900

    oklch(63.1% 0.158 53.9)

  7. Step 600

    600

    #B05800

    oklch(55.7% 0.14 54)

  8. Step 700

    700

    #944900

    oklch(49% 0.123 54)

  9. Step 800

    800

    #7A3B00

    oklch(42.6% 0.107 54)

  10. Step 900

    900

    #673100

    oklch(37.8% 0.095 54.2)

  11. Step 950

    950

    #3E1C01

    oklch(27% 0.065 54.9)

Export this scale for Tailwind in the Tailwind colors tool

#FACFB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD2B20.045
Deuteranopia (no green cones)#E5DBB40.041
Tritanopia (no blue cones)#FFC7C80.040
Achromatopsia (no color)#D7D7D70.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FACFB4

    #FACFB4

    oklch(88.5% 0.061 53.9)

  • #B2E1FB

    #B2E1FB

    oklch(88.5% 0.06 232.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FACFB4

    #FACFB4

    oklch(88.5% 0.061 53.9)

  • #FFCAC6

    #FFCAC6

    oklch(88.4% 0.061 23.4)

  • #ECD6AC

    #ECD6AC

    oklch(88.4% 0.06 83.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FACFB4

    #FACFB4

    oklch(88.5% 0.061 53.9)

  • #AAE5EB

    #AAE5EB

    oklch(88.4% 0.06 204)

  • #C6D9FF

    #C6D9FF

    oklch(88.3% 0.057 264.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FACFB4

    #FACFB4

    oklch(88.5% 0.061 53.9)

  • #B0E7D6

    #B0E7D6

    oklch(88.5% 0.061 173.9)

  • #DAD2FE

    #DAD2FE

    oklch(88.4% 0.061 293.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FACFB4

    #FACFB4

    oklch(88.5% 0.061 53.9)

  • #C2E4C0

    #C2E4C0

    oklch(88.5% 0.06 143.6)

  • #B2E1FB

    #B2E1FB

    oklch(88.5% 0.06 232.5)

  • #EECCF0

    #EECCF0

    oklch(88.5% 0.061 324.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FACFB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FACFB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.