#FACEF1

Closest named color: Very Light Purple (#F6CEFC). oklch(89.9% 0.067 333.2), rgb(250, 206, 241).

Aa

Black text reads best on this color (15.16:1).

About this color

#FACEF1 is a light, muted purple. In OKLCH its lightness is 90%, its chroma 0.067 and its hue 333°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Very Light Purple (#F6CEFC), ΔE 0.016 away. Black text reads best on it, at 15.16:1.

Hue familyPurples
Lightnesslight (90%)
Chromamuted (0.067)
Temperaturein between
Nearest nameVery Light Purple (#F6CEFC)
Black text15.16:1
White text1.38:1

Values

HEX#FACEF1
RGBrgb(250, 206, 241)
HSLhsl(312, 81%, 89%)
OKLCHoklch(89.9% 0.067 333.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FACEF1 1.38:1 Fails Lc -21.4 Dividers and decoration only
Black text on #FACEF1 15.16:1 AAA Lc 85.0 Fine for body text
#FACEF1 text on white 1.38:1 Fails Lc 18.7 Dividers and decoration only
#FACEF1 text on black 15.16:1 AAA Lc -84.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF3F9

    oklch(97.2% 0.012 334.1)

  2. Step 100

    100

    #F5E4F1

    oklch(93.6% 0.025 333.7)

  3. Step 200

    200 (this color)

    #FACEF1

    oklch(89.9% 0.067 333.2)

  4. Step 300

    300

    #E3ACD8

    oklch(80.8% 0.086 333.5)

  5. Step 400

    400

    #D37EC5

    oklch(70.7% 0.138 333.2)

  6. Step 500

    500

    #C559B6

    oklch(63% 0.177 333.1)

  7. Step 600

    600

    #B03BA2

    oklch(55.6% 0.191 333)

  8. Step 700

    700

    #972B8A

    oklch(49% 0.178 333.2)

  9. Step 800

    800

    #7B2670

    oklch(42.7% 0.147 333.4)

  10. Step 900

    900

    #63255B

    oklch(37.6% 0.114 332.9)

  11. Step 950

    950

    #3A1735

    oklch(27% 0.071 333.1)

Export this scale for Tailwind in the Tailwind colors tool

#FACEF1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CED7F20.063
Deuteranopia (no green cones)#D7DDF00.059
Tritanopia (no blue cones)#FFD0DA0.034
Achromatopsia (no color)#DBDBDB0.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FACEF1

    #FACEF1

    oklch(89.9% 0.067 333.2)

  • #BDEBC9

    #BDEBC9

    oklch(89.9% 0.066 152.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FACEF1

    #FACEF1

    oklch(89.9% 0.067 333.2)

  • #E6D5FF

    #E6D5FF

    oklch(90% 0.059 303.6)

  • #FFCFDA

    #FFCFDA

    oklch(89.9% 0.056 2.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FACEF1

    #FACEF1

    oklch(89.9% 0.067 333.2)

  • #D5E6B5

    #D5E6B5

    oklch(90% 0.067 123.3)

  • #ACEDE2

    #ACEDE2

    oklch(89.9% 0.067 183.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FACEF1

    #FACEF1

    oklch(89.9% 0.067 333.2)

  • #EDDEAC

    #EDDEAC

    oklch(90.1% 0.067 93.4)

  • #AAEAF9

    #AAEAF9

    oklch(89.9% 0.067 213.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FACEF1

    #FACEF1

    oklch(89.9% 0.067 333.2)

  • #FFD5B0

    #FFD5B0

    oklch(90% 0.068 63.2)

  • #BDEBC9

    #BDEBC9

    oklch(89.9% 0.066 152.9)

  • #C1E3FF

    #C1E3FF

    oklch(90% 0.053 243.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FACEF1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FACEF1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.