#FACBBB

Closest named color: Light Rose (#FFC5CB). oklch(87.9% 0.058 39.7), rgb(250, 203, 187).

Aa

Black text reads best on this color (14.32:1).

About this color

#FACBBB is a light, muted pink. In OKLCH its lightness is 88%, its chroma 0.058 and its hue 40°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.031 away. Black text reads best on it, at 14.32:1.

Hue familyPinks
Lightnesslight (88%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.32:1
White text1.46:1

Values

HEX#FACBBB
RGBrgb(250, 203, 187)
HSLhsl(15, 86%, 86%)
OKLCHoklch(87.9% 0.058 39.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FACBBB 1.46:1 Fails Lc -25.1 Dividers and decoration only
Black text on #FACBBB 14.32:1 AAA Lc 81.7 Fine for body text
#FACBBB text on white 1.46:1 Fails Lc 22.1 Dividers and decoration only
#FACBBB text on black 14.32:1 AAA Lc -81.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F0

    oklch(97% 0.011 39.4)

  2. Step 100

    100

    #F8E5DF

    oklch(93.5% 0.022 38.3)

  3. Step 200

    200 (this color)

    #FACBBB

    oklch(87.9% 0.058 39.7)

  4. Step 300

    300

    #ECB19D

    oklch(81% 0.075 39.5)

  5. Step 400

    400

    #DF8567

    oklch(70.6% 0.119 39.2)

  6. Step 500

    500

    #D4633B

    oklch(63.1% 0.153 39.5)

  7. Step 600

    600

    #BF4614

    oklch(55.5% 0.166 39.5)

  8. Step 700

    700

    #A53702

    oklch(49.2% 0.154 39.7)

  9. Step 800

    800

    #862F0A

    oklch(42.8% 0.127 39.8)

  10. Step 900

    900

    #6C2B13

    oklch(37.8% 0.099 39.6)

  11. Step 950

    950

    #3F1A0D

    oklch(27% 0.062 39.6)

Export this scale for Tailwind in the Tailwind colors tool

#FACBBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6D0BA0.052
Deuteranopia (no green cones)#E1D9BB0.048
Tritanopia (no blue cones)#FFC4C70.029
Achromatopsia (no color)#D5D5D50.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FACBBB

    #FACBBB

    oklch(87.9% 0.058 39.7)

  • #ADE1F2

    #ADE1F2

    oklch(87.9% 0.058 219.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FACBBB

    #FACBBB

    oklch(87.9% 0.058 39.7)

  • #FBC8CF

    #FBC8CF

    oklch(87.9% 0.059 9.1)

  • #F1D1AE

    #F1D1AE

    oklch(87.9% 0.059 69.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FACBBB

    #FACBBB

    oklch(87.9% 0.058 39.7)

  • #ABE4DF

    #ABE4DF

    oklch(87.9% 0.058 189.4)

  • #BBDBFD

    #BBDBFD

    oklch(87.9% 0.058 250.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FACBBB

    #FACBBB

    oklch(87.9% 0.058 39.7)

  • #B7E3CA

    #B7E3CA

    oklch(87.8% 0.057 160.1)

  • #CFD4FE

    #CFD4FE

    oklch(88% 0.058 279.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FACBBB

    #FACBBB

    oklch(87.9% 0.058 39.7)

  • #CBDFB7

    #CBDFB7

    oklch(87.8% 0.058 129.2)

  • #ADE1F2

    #ADE1F2

    oklch(87.9% 0.058 219.9)

  • #E3CDF4

    #E3CDF4

    oklch(87.9% 0.058 310.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FACBBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FACBBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.