#FACAB5

Closest named color: Pale Rose (#FDC1C5). oklch(87.6% 0.062 44.9), rgb(250, 202, 181).

Aa

Black text reads best on this color (14.18:1).

About this color

#FACAB5 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.062 and its hue 45°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Rose (#FDC1C5), ΔE 0.037 away. Black text reads best on it, at 14.18:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.062)
Temperaturewarm
Nearest namePale Rose (#FDC1C5)
Black text14.18:1
White text1.48:1

Values

HEX#FACAB5
RGBrgb(250, 202, 181)
HSLhsl(18, 87%, 85%)
OKLCHoklch(87.6% 0.062 44.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FACAB5 1.48:1 Fails Lc -25.7 Dividers and decoration only
Black text on #FACAB5 14.18:1 AAA Lc 81.1 Fine for body text
#FACAB5 text on white 1.48:1 Fails Lc 22.6 Dividers and decoration only
#FACAB5 text on black 14.18:1 AAA Lc -80.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F0

    oklch(97% 0.011 39.4)

  2. Step 100

    100

    #F8E5DE

    oklch(93.5% 0.023 41.4)

  3. Step 200

    200 (this color)

    #FACAB5

    oklch(87.6% 0.062 44.9)

  4. Step 300

    300

    #EDB196

    oklch(80.9% 0.08 45.3)

  5. Step 400

    400

    #E1855B

    oklch(70.7% 0.127 44.7)

  6. Step 500

    500

    #D66224

    oklch(63% 0.163 44.8)

  7. Step 600

    600

    #BB4C00

    oklch(55.6% 0.159 44.9)

  8. Step 700

    700

    #9E3F00

    oklch(49.1% 0.14 44.9)

  9. Step 800

    800

    #833300

    oklch(42.8% 0.122 45)

  10. Step 900

    900

    #6D2A02

    oklch(37.7% 0.106 44.9)

  11. Step 950

    950

    #401A06

    oklch(27% 0.067 45.8)

Export this scale for Tailwind in the Tailwind colors tool

#FACAB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CEB40.052
Deuteranopia (no green cones)#E1D8B50.049
Tritanopia (no blue cones)#FFC3C40.032
Achromatopsia (no color)#D4D4D40.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FACAB5

    #FACAB5

    oklch(87.6% 0.062 44.9)

  • #ABDFF5

    #ABDFF5

    oklch(87.5% 0.061 225.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FACAB5

    #FACAB5

    oklch(87.6% 0.062 44.9)

  • #FCC6C9

    #FCC6C9

    oklch(87.5% 0.062 14.7)

  • #EFD1A9

    #EFD1A9

    oklch(87.6% 0.062 74.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FACAB5

    #FACAB5

    oklch(87.6% 0.062 44.9)

  • #A6E3E2

    #A6E3E2

    oklch(87.4% 0.062 194.8)

  • #BBD9FF

    #BBD9FF

    oklch(87.6% 0.062 254.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FACAB5

    #FACAB5

    oklch(87.6% 0.062 44.9)

  • #B1E4CC

    #B1E4CC

    oklch(87.7% 0.062 164.6)

  • #D1D1FE

    #D1D1FE

    oklch(87.5% 0.062 285.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FACAB5

    #FACAB5

    oklch(87.6% 0.062 44.9)

  • #C5E0B7

    #C5E0B7

    oklch(87.6% 0.062 134.9)

  • #ABDFF5

    #ABDFF5

    oklch(87.5% 0.061 225.8)

  • #E6CAF3

    #E6CAF3

    oklch(87.5% 0.063 315.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FACAB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FACAB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.