#FAC6AC

Closest named color: Pale Rose (#FDC1C5). oklch(86.6% 0.069 47.9), rgb(250, 198, 172).

Aa

Black text reads best on this color (13.73:1).

About this color

#FAC6AC is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.069 and its hue 48°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Rose (#FDC1C5), ΔE 0.040 away. Black text reads best on it, at 13.73:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.069)
Temperaturewarm
Nearest namePale Rose (#FDC1C5)
Black text13.73:1
White text1.52:1

Values

HEX#FAC6AC
RGBrgb(250, 198, 172)
HSLhsl(20, 89%, 83%)
OKLCHoklch(86.6% 0.069 47.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FAC6AC 1.52:1 Fails Lc -27.7 Dividers and decoration only
Black text on #FAC6AC 13.73:1 AAA Lc 79.3 Fine for body text
#FAC6AC text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#FAC6AC text on black 13.73:1 AAA Lc -78.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FDF3EF

    oklch(97.1% 0.012 43.3)

  2. Step 100

    100

    #F9E5DB

    oklch(93.5% 0.026 48.4)

  3. Step 200

    200 (this color)

    #FAC6AC

    oklch(86.6% 0.069 47.9)

  4. Step 300

    300

    #F1B08E

    oklch(81% 0.089 48.7)

  5. Step 400

    400

    #E7824B

    oklch(70.7% 0.143 47.7)

  6. Step 500

    500

    #D96100

    oklch(63.2% 0.172 48)

  7. Step 600

    600

    #B75100

    oklch(55.7% 0.151 48.1)

  8. Step 700

    700

    #9B4300

    oklch(49.2% 0.134 47.9)

  9. Step 800

    800

    #803600

    oklch(42.8% 0.117 47.8)

  10. Step 900

    900

    #6B2C00

    oklch(37.6% 0.103 47.9)

  11. Step 950

    950

    #421800

    oklch(27% 0.074 47.5)

Export this scale for Tailwind in the Tailwind colors tool

#FAC6AC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CBAA0.056
Deuteranopia (no green cones)#E0D5AC0.052
Tritanopia (no blue cones)#FFBDBF0.040
Achromatopsia (no color)#D1D1D10.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FAC6AC

    #FAC6AC

    oklch(86.6% 0.069 47.9)

  • #A3DDF7

    #A3DDF7

    oklch(86.7% 0.069 227.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FAC6AC

    #FAC6AC

    oklch(86.6% 0.069 47.9)

  • #FDC1C2

    #FDC1C2

    oklch(86.5% 0.069 17.5)

  • #ECCEA0

    #ECCEA0

    oklch(86.6% 0.069 78.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FAC6AC

    #FAC6AC

    oklch(86.6% 0.069 47.9)

  • #9CE2E3

    #9CE2E3

    oklch(86.7% 0.07 197.1)

  • #B8D5FF

    #B8D5FF

    oklch(86.6% 0.066 257.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FAC6AC

    #FAC6AC

    oklch(86.6% 0.069 47.9)

  • #A7E2CA

    #A7E2CA

    oklch(86.6% 0.069 167.7)

  • #D0CDFF

    #D0CDFF

    oklch(86.7% 0.069 287.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FAC6AC

    #FAC6AC

    oklch(86.6% 0.069 47.9)

  • #BDDEB2

    #BDDEB2

    oklch(86.5% 0.069 137.9)

  • #A3DDF7

    #A3DDF7

    oklch(86.7% 0.069 227.4)

  • #E6C5F1

    #E6C5F1

    oklch(86.5% 0.069 317.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FAC6AC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FAC6AC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.