#FAC4AF

Closest named color: Pale Rose (#FDC1C5). oklch(86.3% 0.069 42.3), rgb(250, 196, 175).

Aa

Black text reads best on this color (13.57:1).

About this color

#FAC4AF is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.069 and its hue 42°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Rose (#FDC1C5), ΔE 0.034 away. Black text reads best on it, at 13.57:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.069)
Temperaturewarm
Nearest namePale Rose (#FDC1C5)
Black text13.57:1
White text1.54:1

Values

HEX#FAC4AF
RGBrgb(250, 196, 175)
HSLhsl(17, 88%, 83%)
OKLCHoklch(86.3% 0.069 42.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FAC4AF 1.54:1 Fails Lc -28.4 Dividers and decoration only
Black text on #FAC4AF 13.57:1 AAA Lc 78.7 Fine for body text
#FAC4AF text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#FAC4AF text on black 13.57:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FDF3EF

    oklch(97.1% 0.012 43.3)

  2. Step 100

    100

    #FAE5DD

    oklch(93.7% 0.026 42.1)

  3. Step 200

    200 (this color)

    #FAC4AF

    oklch(86.3% 0.069 42.3)

  4. Step 300

    300

    #F2AE94

    oklch(80.9% 0.088 41.8)

  5. Step 400

    400

    #E88056

    oklch(70.7% 0.14 42.2)

  6. Step 500

    500

    #DE5A17

    oklch(63% 0.18 42.3)

  7. Step 600

    600

    #BF4700

    oklch(55.5% 0.167 42.1)

  8. Step 700

    700

    #A23B00

    oklch(49.2% 0.148 42.2)

  9. Step 800

    800

    #852F00

    oklch(42.6% 0.128 42.2)

  10. Step 900

    900

    #702600

    oklch(37.6% 0.113 42)

  11. Step 950

    950

    #431704

    oklch(27% 0.074 42.2)

Export this scale for Tailwind in the Tailwind colors tool

#FAC4AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1C9AE0.060
Deuteranopia (no green cones)#DED4AF0.055
Tritanopia (no blue cones)#FFBCBE0.034
Achromatopsia (no color)#D0D0D00.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FAC4AF

    #FAC4AF

    oklch(86.3% 0.069 42.3)

  • #A0DDF3

    #A0DDF3

    oklch(86.4% 0.069 222.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FAC4AF

    #FAC4AF

    oklch(86.3% 0.069 42.3)

  • #FBC0C6

    #FBC0C6

    oklch(86.2% 0.068 11.8)

  • #EECBA1

    #EECBA1

    oklch(86.2% 0.068 71.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FAC4AF

    #FAC4AF

    oklch(86.3% 0.069 42.3)

  • #9DE1DE

    #9DE1DE

    oklch(86.4% 0.068 192.5)

  • #B2D6FE

    #B2D6FE

    oklch(86.4% 0.068 251.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FAC4AF

    #FAC4AF

    oklch(86.3% 0.069 42.3)

  • #AAE1C5

    #AAE1C5

    oklch(86.4% 0.069 162.4)

  • #CACDFF

    #CACDFF

    oklch(86.3% 0.069 282.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FAC4AF

    #FAC4AF

    oklch(86.3% 0.069 42.3)

  • #C1DCAE

    #C1DCAE

    oklch(86.3% 0.068 132.5)

  • #A0DDF3

    #A0DDF3

    oklch(86.4% 0.069 222.3)

  • #E1C6F3

    #E1C6F3

    oklch(86.3% 0.068 311.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FAC4AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FAC4AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.