#FAC4AE

Closest named color: Pale Rose (#FDC1C5). oklch(86.3% 0.069 43.2), rgb(250, 196, 174).

Aa

Black text reads best on this color (13.57:1).

About this color

#FAC4AE is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.069 and its hue 43°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Rose (#FDC1C5), ΔE 0.035 away. Black text reads best on it, at 13.57:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.069)
Temperaturewarm
Nearest namePale Rose (#FDC1C5)
Black text13.57:1
White text1.54:1

Values

HEX#FAC4AE
RGBrgb(250, 196, 174)
HSLhsl(17, 88%, 83%)
OKLCHoklch(86.3% 0.069 43.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FAC4AE 1.54:1 Fails Lc -28.5 Dividers and decoration only
Black text on #FAC4AE 13.57:1 AAA Lc 78.6 Fine for body text
#FAC4AE text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#FAC4AE text on black 13.57:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FDF3EF

    oklch(97.1% 0.012 43.3)

  2. Step 100

    100

    #FAE5DC

    oklch(93.6% 0.026 44.7)

  3. Step 200

    200 (this color)

    #FAC4AE

    oklch(86.3% 0.069 43.2)

  4. Step 300

    300

    #F2AE92

    oklch(80.8% 0.089 43.3)

  5. Step 400

    400

    #E98053

    oklch(70.7% 0.143 43.2)

  6. Step 500

    500

    #DF5A0D

    oklch(63.1% 0.182 43.2)

  7. Step 600

    600

    #BE4900

    oklch(55.6% 0.165 43.1)

  8. Step 700

    700

    #A03D00

    oklch(49.1% 0.144 43.5)

  9. Step 800

    800

    #843100

    oklch(42.7% 0.125 43.5)

  10. Step 900

    900

    #6F2800

    oklch(37.7% 0.111 43.6)

  11. Step 950

    950

    #431703

    oklch(27% 0.075 43)

Export this scale for Tailwind in the Tailwind colors tool

#FAC4AE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1C9AC0.061
Deuteranopia (no green cones)#DED4AE0.055
Tritanopia (no blue cones)#FFBCBE0.035
Achromatopsia (no color)#D0D0D00.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FAC4AE

    #FAC4AE

    oklch(86.3% 0.069 43.2)

  • #A0DDF3

    #A0DDF3

    oklch(86.4% 0.069 222.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FAC4AE

    #FAC4AE

    oklch(86.3% 0.069 43.2)

  • #FCC0C5

    #FCC0C5

    oklch(86.3% 0.069 13)

  • #EECCA0

    #EECCA0

    oklch(86.4% 0.069 73.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FAC4AE

    #FAC4AE

    oklch(86.3% 0.069 43.2)

  • #9CE1DE

    #9CE1DE

    oklch(86.3% 0.069 192.5)

  • #B3D5FF

    #B3D5FF

    oklch(86.3% 0.069 253.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FAC4AE

    #FAC4AE

    oklch(86.3% 0.069 43.2)

  • #A9E1C5

    #A9E1C5

    oklch(86.3% 0.069 162.8)

  • #CBCDFF

    #CBCDFF

    oklch(86.3% 0.069 283)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FAC4AE

    #FAC4AE

    oklch(86.3% 0.069 43.2)

  • #C0DCAE

    #C0DCAE

    oklch(86.2% 0.069 133.3)

  • #A0DDF3

    #A0DDF3

    oklch(86.4% 0.069 222.3)

  • #E2C5F3

    #E2C5F3

    oklch(86.2% 0.07 313)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FAC4AE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FAC4AE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.