#F9EFD2

Closest named color: Papaya Whip (#FFEFD5). oklch(95.2% 0.039 91.2), rgb(249, 239, 210).

Aa

Black text reads best on this color (18.30:1).

About this color

#F9EFD2 is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.039 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.009 away. Black text reads best on it, at 18.30:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.30:1
White text1.14:1

Values

HEX#F9EFD2
RGBrgb(249, 239, 210)
HSLhsl(45, 76%, 90%)
OKLCHoklch(95.2% 0.039 91.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F9EFD2 1.14:1 Fails Lc -8.1 Not readable
Black text on #F9EFD2 18.30:1 AAA Lc 96.7 Preferred for body text
#F9EFD2 text on white 1.14:1 Fails Lc 0.0 Not readable
#F9EFD2 text on black 18.30:1 AAA Lc -97.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100 (this color)

    #F9EFD2

    oklch(95.2% 0.039 91.2)

  3. Step 200

    200

    #E0D9C5

    oklch(88.5% 0.028 90.9)

  4. Step 300

    300

    #CDC09C

    oklch(80.9% 0.051 90.5)

  5. Step 400

    400

    #B39F64

    oklch(70.6% 0.081 91.4)

  6. Step 500

    500

    #A18736

    oklch(63.2% 0.104 91.2)

  7. Step 600

    600

    #8C7003

    oklch(55.7% 0.113 91.2)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614C01

    oklch(42.6% 0.087 90.3)

  10. Step 900

    900

    #4F400F

    oklch(37.7% 0.068 91.3)

  11. Step 950

    950

    #2E260B

    oklch(27.1% 0.043 92.8)

Export this scale for Tailwind in the Tailwind colors tool

#F9EFD2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6EED00.005
Deuteranopia (no green cones)#F9F1D30.005
Tritanopia (no blue cones)#FFEAE70.036
Achromatopsia (no color)#EFEFEF0.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F9EFD2

    #F9EFD2

    oklch(95.2% 0.039 91.2)

  • #EAEFFF

    #EAEFFF

    oklch(95.3% 0.022 272.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F9EFD2

    #F9EFD2

    oklch(95.2% 0.039 91.2)

  • #FFEBDB

    #FFEBDB

    oklch(95.2% 0.03 61.1)

  • #EBF4D7

    #EBF4D7

    oklch(95.3% 0.039 121.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F9EFD2

    #F9EFD2

    oklch(95.2% 0.039 91.2)

  • #E1F2FF

    #E1F2FF

    oklch(95.2% 0.025 240.7)

  • #F2ECFF

    #F2ECFF

    oklch(95.3% 0.026 300.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F9EFD2

    #F9EFD2

    oklch(95.2% 0.039 91.2)

  • #D2F7FF

    #D2F7FF

    oklch(95.2% 0.04 212.2)

  • #FFE7FB

    #FFE7FB

    oklch(95.3% 0.037 331.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F9EFD2

    #F9EFD2

    oklch(95.2% 0.039 91.2)

  • #D4F9F1

    #D4F9F1

    oklch(95.4% 0.04 180.9)

  • #EAEFFF

    #EAEFFF

    oklch(95.3% 0.022 272.1)

  • #FFE9EE

    #FFE9EE

    oklch(95.3% 0.025 2.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F9EFD2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F9EFD2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.