#F9EDCD

Closest named color: Blanched Almond (#FFEBCD). oklch(94.7% 0.044 89.9), rgb(249, 237, 205).

Aa

Black text reads best on this color (18.02:1).

About this color

#F9EDCD is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.044 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.009 away. Black text reads best on it, at 18.02:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.044)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text18.02:1
White text1.16:1

Values

HEX#F9EDCD
RGBrgb(249, 237, 205)
HSLhsl(44, 79%, 89%)
OKLCHoklch(94.7% 0.044 89.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F9EDCD 1.16:1 Fails Lc -9.2 Not readable
Black text on #F9EDCD 18.02:1 AAA Lc 95.7 Preferred for body text
#F9EDCD text on white 1.16:1 Fails Lc 7.8 Not readable
#F9EDCD text on black 18.02:1 AAA Lc -96.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100 (this color)

    #F9EDCD

    oklch(94.7% 0.044 89.9)

  3. Step 200

    200

    #E1D9C2

    oklch(88.6% 0.032 91)

  4. Step 300

    300

    #CFC097

    oklch(81% 0.057 90.3)

  5. Step 400

    400

    #B69E5C

    oklch(70.6% 0.09 90)

  6. Step 500

    500

    #A58626

    oklch(63.2% 0.116 90)

  7. Step 600

    600

    #8D6F00

    oklch(55.5% 0.113 89.9)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #513F03

    oklch(37.7% 0.075 89.8)

  11. Step 950

    950

    #2F2507

    oklch(26.9% 0.047 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#F9EDCD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5ECCB0.007
Deuteranopia (no green cones)#F8EFCE0.005
Tritanopia (no blue cones)#FFE8E40.038
Achromatopsia (no color)#EEEEEE0.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F9EDCD

    #F9EDCD

    oklch(94.7% 0.044 89.9)

  • #E7EDFF

    #E7EDFF

    oklch(94.7% 0.025 271.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F9EDCD

    #F9EDCD

    oklch(94.7% 0.044 89.9)

  • #FFE9D8

    #FFE9D8

    oklch(94.7% 0.033 60.1)

  • #E9F3D2

    #E9F3D2

    oklch(94.8% 0.045 121)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F9EDCD

    #F9EDCD

    oklch(94.7% 0.044 89.9)

  • #DDF1FF

    #DDF1FF

    oklch(94.8% 0.028 238.2)

  • #F0EAFF

    #F0EAFF

    oklch(94.8% 0.029 298.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F9EDCD

    #F9EDCD

    oklch(94.7% 0.044 89.9)

  • #CDF6FE

    #CDF6FE

    oklch(94.7% 0.044 210.8)

  • #FFE4FC

    #FFE4FC

    oklch(94.8% 0.043 329.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F9EDCD

    #F9EDCD

    oklch(94.7% 0.044 89.9)

  • #CFF8EF

    #CFF8EF

    oklch(94.8% 0.044 180.5)

  • #E7EDFF

    #E7EDFF

    oklch(94.7% 0.025 271.1)

  • #FFE6ED

    #FFE6ED

    oklch(94.7% 0.029 358.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F9EDCD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F9EDCD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.