#F9EBCF

Closest named color: Blanched Almond (#FFEBCD). oklch(94.4% 0.04 84.6), rgb(249, 235, 207).

Aa

Black text reads best on this color (17.81:1).

About this color

#F9EBCF is a very light, muted orange. In OKLCH its lightness is 94%, its chroma 0.040 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.008 away. Black text reads best on it, at 17.81:1.

Hue familyOranges
Lightnessvery light (94%)
Chromamuted (0.040)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text17.81:1
White text1.17:1

Values

HEX#F9EBCF
RGBrgb(249, 235, 207)
HSLhsl(40, 78%, 89%)
OKLCHoklch(94.4% 0.04 84.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F9EBCF 1.17:1 Fails Lc -10.1 Not readable
Black text on #F9EBCF 17.81:1 AAA Lc 94.9 Preferred for body text
#F9EBCF text on white 1.17:1 Fails Lc 8.6 Not readable
#F9EBCF text on black 17.81:1 AAA Lc -95.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100 (this color)

    #F9EBCF

    oklch(94.4% 0.04 84.6)

  3. Step 200

    200

    #E2D8C4

    oklch(88.5% 0.029 84.6)

  4. Step 300

    300

    #D0BF9C

    oklch(81% 0.051 85.1)

  5. Step 400

    400

    #B89D64

    oklch(70.7% 0.082 85.1)

  6. Step 500

    500

    #A78436

    oklch(63.2% 0.104 84.5)

  7. Step 600

    600

    #926D01

    oklch(55.7% 0.114 84.9)

  8. Step 700

    700

    #7B5B00

    oklch(49.1% 0.101 84.7)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #523E0F

    oklch(37.6% 0.068 84.6)

  11. Step 950

    950

    #30250B

    oklch(27.1% 0.043 86.1)

Export this scale for Tailwind in the Tailwind colors tool

#F9EBCF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2EACD0.011
Deuteranopia (no green cones)#F6EED00.008
Tritanopia (no blue cones)#FFE6E30.035
Achromatopsia (no color)#ECECEC0.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F9EBCF

    #F9EBCF

    oklch(94.4% 0.04 84.6)

  • #E4EDFF

    #E4EDFF

    oklch(94.5% 0.026 264.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F9EBCF

    #F9EBCF

    oklch(94.4% 0.04 84.6)

  • #FFE7D8

    #FFE7D8

    oklch(94.3% 0.033 54.2)

  • #EBF0D2

    #EBF0D2

    oklch(94.3% 0.04 114.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F9EBCF

    #F9EBCF

    oklch(94.4% 0.04 84.6)

  • #D9F1FF

    #D9F1FF

    oklch(94.5% 0.032 233.3)

  • #EDE9FF

    #EDE9FF

    oklch(94.4% 0.03 294.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F9EBCF

    #F9EBCF

    oklch(94.4% 0.04 84.6)

  • #CFF5F9

    #CFF5F9

    oklch(94.4% 0.04 204.3)

  • #FBE4FC

    #FBE4FC

    oklch(94.4% 0.04 324.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F9EBCF

    #F9EBCF

    oklch(94.4% 0.04 84.6)

  • #D2F6EB

    #D2F6EB

    oklch(94.4% 0.04 175)

  • #E4EDFF

    #E4EDFF

    oklch(94.5% 0.026 264.4)

  • #FFE4EE

    #FFE4EE

    oklch(94.4% 0.032 353.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F9EBCF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F9EBCF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.