#F9E15D

Closest named color: Sand Yellow (#FCE166). oklch(90.5% 0.151 99), rgb(249, 225, 93).

Aa

Black text reads best on this color (15.95:1).

About this color

#F9E15D is a very light, vivid yellow. In OKLCH its lightness is 91%, its chroma 0.151 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Sand Yellow (#FCE166), ΔE 0.009 away. Black text reads best on it, at 15.95:1.

Hue familyYellows
Lightnessvery light (91%)
Chromavivid (0.151)
Temperaturewarm
Nearest nameSand Yellow (#FCE166)
Black text15.95:1
White text1.31:1

Values

HEX#F9E15D
RGBrgb(249, 225, 93)
HSLhsl(51, 93%, 67%)
OKLCHoklch(90.5% 0.151 99)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F9E15D 1.31:1 Fails Lc -17.8 Dividers and decoration only
Black text on #F9E15D 15.95:1 AAA Lc 88.1 Fine for body text
#F9E15D text on white 1.31:1 Fails Lc 15.5 Dividers and decoration only
#F9E15D text on black 15.95:1 AAA Lc -88.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E3

    oklch(97% 0.025 99.5)

  2. Step 100

    100

    #F3EBC0

    oklch(93.6% 0.057 98.6)

  3. Step 200

    200 (this color)

    #F9E15D

    oklch(90.5% 0.151 99)

  4. Step 300

    300

    #DCC100

    oklch(80.9% 0.168 99.1)

  5. Step 400

    400

    #B8A100

    oklch(70.8% 0.147 99)

  6. Step 500

    500

    #9E8A00

    oklch(63.2% 0.131 99)

  7. Step 600

    600

    #847300

    oklch(55.5% 0.115 98.9)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2600

    oklch(26.8% 0.056 98.7)

Export this scale for Tailwind in the Tailwind colors tool

#F9E15D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5DB4E0.018
Deuteranopia (no green cones)#FCE4640.010
Tritanopia (no blue cones)#FFD2C50.135
Achromatopsia (no color)#E0E0E00.151

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F9E15D

    #F9E15D

    oklch(90.5% 0.151 99)

  • #D9DDFF

    #D9DDFF

    oklch(90.5% 0.047 280.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F9E15D

    #F9E15D

    oklch(90.5% 0.151 99)

  • #FFD8AE

    #FFD8AE

    oklch(90.5% 0.07 68.8)

  • #C0F383

    #C0F383

    oklch(90.4% 0.151 129.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F9E15D

    #F9E15D

    oklch(90.5% 0.151 99)

  • #C8E3FF

    #C8E3FF

    oklch(90.5% 0.048 249.3)

  • #ECD6FF

    #ECD6FF

    oklch(90.7% 0.06 309.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F9E15D

    #F9E15D

    oklch(90.5% 0.151 99)

  • #ACEBFF

    #ACEBFF

    oklch(90.4% 0.069 219.5)

  • #FFCFEF

    #FFCFEF

    oklch(90.5% 0.068 338.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F9E15D

    #F9E15D

    oklch(90.5% 0.151 99)

  • #34FFF4

    #34FFF4

    oklch(90.5% 0.149 189.1)

  • #D9DDFF

    #D9DDFF

    oklch(90.5% 0.047 280.1)

  • #FFD3D9

    #FFD3D9

    oklch(90.6% 0.05 8.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F9E15D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F9E15D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.