#F9DF58

Closest named color: Sand Yellow (#FCE166). oklch(90.1% 0.154 98.3), rgb(249, 223, 88).

Aa

Black text reads best on this color (15.72:1).

About this color

#F9DF58 is a very light, vivid yellow. In OKLCH its lightness is 90%, its chroma 0.154 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Sand Yellow (#FCE166), ΔE 0.013 away. Black text reads best on it, at 15.72:1.

Hue familyYellows
Lightnessvery light (90%)
Chromavivid (0.154)
Temperaturewarm
Nearest nameSand Yellow (#FCE166)
Black text15.72:1
White text1.33:1

Values

HEX#F9DF58
RGBrgb(249, 223, 88)
HSLhsl(50, 93%, 66%)
OKLCHoklch(90.1% 0.154 98.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F9DF58 1.33:1 Fails Lc -18.8 Dividers and decoration only
Black text on #F9DF58 15.72:1 AAA Lc 87.2 Fine for body text
#F9DF58 text on white 1.33:1 Fails Lc 16.4 Dividers and decoration only
#F9DF58 text on black 15.72:1 AAA Lc -87.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF6E2

    oklch(97.1% 0.027 97.6)

  2. Step 100

    100

    #F3EBC0

    oklch(93.6% 0.057 98.6)

  3. Step 200

    200 (this color)

    #F9DF58

    oklch(90.1% 0.154 98.3)

  4. Step 300

    300

    #DDC000

    oklch(80.8% 0.167 98.2)

  5. Step 400

    400

    #B9A000

    oklch(70.6% 0.146 97.9)

  6. Step 500

    500

    #9E8900

    oklch(63% 0.13 98.3)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#F9DF58 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4DA470.018
Deuteranopia (no green cones)#FBE35F0.011
Tritanopia (no blue cones)#FFCFC30.139
Achromatopsia (no color)#DFDFDF0.154

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F9DF58

    #F9DF58

    oklch(90.1% 0.154 98.3)

  • #D6DCFF

    #D6DCFF

    oklch(90.1% 0.048 277.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F9DF58

    #F9DF58

    oklch(90.1% 0.154 98.3)

  • #FFD6AB

    #FFD6AB

    oklch(90.1% 0.072 68)

  • #C0F27E

    #C0F27E

    oklch(90.2% 0.154 128.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F9DF58

    #F9DF58

    oklch(90.1% 0.154 98.3)

  • #C5E2FF

    #C5E2FF

    oklch(90.1% 0.05 248.4)

  • #EAD4FF

    #EAD4FF

    oklch(90.1% 0.062 308.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F9DF58

    #F9DF58

    oklch(90.1% 0.154 98.3)

  • #A7EBFF

    #A7EBFF

    oklch(90.2% 0.073 218)

  • #FFCDEF

    #FFCDEF

    oklch(90.2% 0.071 338.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F9DF58

    #F9DF58

    oklch(90.1% 0.154 98.3)

  • #1EFEF2

    #1EFEF2

    oklch(90% 0.153 188.6)

  • #D6DCFF

    #D6DCFF

    oklch(90.1% 0.048 277.7)

  • #FFD0D7

    #FFD0D7

    oklch(90% 0.054 8.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F9DF58, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F9DF58 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.