#F9D1BC

Closest named color: Peach Puff (#FFDAB9). oklch(88.9% 0.053 49.3), rgb(249, 209, 188).

Aa

Black text reads best on this color (14.87:1).

About this color

#F9D1BC is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.053 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.027 away. Black text reads best on it, at 14.87:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text14.87:1
White text1.41:1

Values

HEX#F9D1BC
RGBrgb(249, 209, 188)
HSLhsl(21, 84%, 86%)
OKLCHoklch(88.9% 0.053 49.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F9D1BC 1.41:1 Fails Lc -22.6 Dividers and decoration only
Black text on #F9D1BC 14.87:1 AAA Lc 83.8 Fine for body text
#F9D1BC text on white 1.41:1 Fails Lc 19.9 Dividers and decoration only
#F9D1BC text on black 14.87:1 AAA Lc -83.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E6DE

    oklch(93.6% 0.021 48.5)

  3. Step 200

    200 (this color)

    #F9D1BC

    oklch(88.9% 0.053 49.3)

  4. Step 300

    300

    #E6B49A

    oklch(80.9% 0.068 48.8)

  5. Step 400

    400

    #D88B61

    oklch(70.7% 0.11 48.9)

  6. Step 500

    500

    #CB6C31

    oklch(63.1% 0.14 49.5)

  7. Step 600

    600

    #B55200

    oklch(55.5% 0.149 49.2)

  8. Step 700

    700

    #994500

    oklch(49.2% 0.131 49.6)

  9. Step 800

    800

    #7E3700

    oklch(42.6% 0.114 49.2)

  10. Step 900

    900

    #67300B

    oklch(37.7% 0.092 49.4)

  11. Step 950

    950

    #3C1D09

    oklch(27% 0.057 50.7)

Export this scale for Tailwind in the Tailwind colors tool

#F9D1BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD4BB0.042
Deuteranopia (no green cones)#E5DCBC0.038
Tritanopia (no blue cones)#FFCACB0.032
Achromatopsia (no color)#D9D9D90.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F9D1BC

    #F9D1BC

    oklch(88.9% 0.053 49.3)

  • #B7E2F7

    #B7E2F7

    oklch(88.9% 0.053 229.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F9D1BC

    #F9D1BC

    oklch(88.9% 0.053 49.3)

  • #FCCDCC

    #FCCDCC

    oklch(88.9% 0.053 19.6)

  • #EED7B3

    #EED7B3

    oklch(88.9% 0.054 79)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F9D1BC

    #F9D1BC

    oklch(88.9% 0.053 49.3)

  • #B2E6E8

    #B2E6E8

    oklch(89% 0.053 199.2)

  • #C6DCFF

    #C6DCFF

    oklch(88.9% 0.054 259.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F9D1BC

    #F9D1BC

    oklch(88.9% 0.053 49.3)

  • #B9E7D5

    #B9E7D5

    oklch(89.1% 0.054 169.3)

  • #D9D5FC

    #D9D5FC

    oklch(88.9% 0.053 290)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F9D1BC

    #F9D1BC

    oklch(88.9% 0.053 49.3)

  • #C9E4C2

    #C9E4C2

    oklch(89% 0.054 139.3)

  • #B7E2F7

    #B7E2F7

    oklch(88.9% 0.053 229.1)

  • #EAD0F1

    #EAD0F1

    oklch(88.9% 0.053 319)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F9D1BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F9D1BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.