#F8ECD6

Closest named color: Antique White (#FAEBD7). oklch(94.7% 0.032 82.8), rgb(248, 236, 214).

Aa

Black text reads best on this color (17.96:1).

About this color

#F8ECD6 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.032 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.004 away. Black text reads best on it, at 17.96:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.032)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text17.96:1
White text1.16:1

Values

HEX#F8ECD6
RGBrgb(248, 236, 214)
HSLhsl(39, 71%, 91%)
OKLCHoklch(94.7% 0.032 82.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F8ECD6 1.16:1 Fails Lc -9.5 Not readable
Black text on #F8ECD6 17.96:1 AAA Lc 95.4 Preferred for body text
#F8ECD6 text on white 1.16:1 Fails Lc 8.1 Not readable
#F8ECD6 text on black 17.96:1 AAA Lc -96.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100 (this color)

    #F8ECD6

    oklch(94.7% 0.032 82.8)

  3. Step 200

    200

    #E0D8C9

    oklch(88.5% 0.022 83.3)

  4. Step 300

    300

    #CEBFA3

    oklch(81% 0.042 83.1)

  5. Step 400

    400

    #B59D72

    oklch(70.7% 0.065 81.8)

  6. Step 500

    500

    #A2854C

    oklch(63.1% 0.083 83.1)

  7. Step 600

    600

    #8D6E2E

    oklch(55.6% 0.09 82.9)

  8. Step 700

    700

    #785C20

    oklch(49.2% 0.085 83.2)

  9. Step 800

    800

    #624B1D

    oklch(42.7% 0.07 82.2)

  10. Step 900

    900

    #503F1D

    oklch(37.8% 0.055 83)

  11. Step 950

    950

    #2F2512

    oklch(27.1% 0.035 82.4)

Export this scale for Tailwind in the Tailwind colors tool

#F8ECD6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2EBD50.009
Deuteranopia (no green cones)#F5EED70.006
Tritanopia (no blue cones)#FEE8E60.028
Achromatopsia (no color)#EDEDED0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F8ECD6

    #F8ECD6

    oklch(94.7% 0.032 82.8)

  • #E5EEFF

    #E5EEFF

    oklch(94.7% 0.025 263.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F8ECD6

    #F8ECD6

    oklch(94.7% 0.032 82.8)

  • #FFE8DB

    #FFE8DB

    oklch(94.6% 0.031 51.5)

  • #EDF0D8

    #EDF0D8

    oklch(94.6% 0.032 112.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F8ECD6

    #F8ECD6

    oklch(94.7% 0.032 82.8)

  • #DAF2FF

    #DAF2FF

    oklch(94.8% 0.031 231.3)

  • #EEEAFF

    #EEEAFF

    oklch(94.6% 0.028 294.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F8ECD6

    #F8ECD6

    oklch(94.7% 0.032 82.8)

  • #D6F4F7

    #D6F4F7

    oklch(94.6% 0.032 204)

  • #F8E7FA

    #F8E7FA

    oklch(94.7% 0.031 322.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F8ECD6

    #F8ECD6

    oklch(94.7% 0.032 82.8)

  • #D9F5EB

    #D9F5EB

    oklch(94.7% 0.032 172.1)

  • #E5EEFF

    #E5EEFF

    oklch(94.7% 0.025 263.3)

  • #FFE6EF

    #FFE6EF

    oklch(94.8% 0.03 353.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F8ECD6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F8ECD6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.