#F8EBD0

Closest named color: Antique White (#FAEBD7). oklch(94.3% 0.038 85.3), rgb(248, 235, 208).

Aa

Black text reads best on this color (17.78:1).

About this color

#F8EBD0 is a very light, muted orange. In OKLCH its lightness is 94%, its chroma 0.038 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.010 away. Black text reads best on it, at 17.78:1.

Hue familyOranges
Lightnessvery light (94%)
Chromamuted (0.038)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text17.78:1
White text1.18:1

Values

HEX#F8EBD0
RGBrgb(248, 235, 208)
HSLhsl(40, 74%, 89%)
OKLCHoklch(94.3% 0.038 85.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F8EBD0 1.18:1 Fails Lc -10.2 Not readable
Black text on #F8EBD0 17.78:1 AAA Lc 94.8 Preferred for body text
#F8EBD0 text on white 1.18:1 Fails Lc 8.7 Not readable
#F8EBD0 text on black 17.78:1 AAA Lc -95.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100 (this color)

    #F8EBD0

    oklch(94.3% 0.038 85.3)

  3. Step 200

    200

    #E1D8C5

    oklch(88.4% 0.027 85.7)

  4. Step 300

    300

    #CFBF9D

    oklch(80.9% 0.049 85.8)

  5. Step 400

    400

    #B79D67

    oklch(70.7% 0.078 84.8)

  6. Step 500

    500

    #A5843A

    oklch(63% 0.1 85)

  7. Step 600

    600

    #906D10

    oklch(55.5% 0.109 85.1)

  8. Step 700

    700

    #7A5B00

    oklch(49% 0.1 85.4)

  9. Step 800

    800

    #644B07

    oklch(42.8% 0.084 85.5)

  10. Step 900

    900

    #513F12

    oklch(37.8% 0.066 86.5)

  11. Step 950

    950

    #30250C

    oklch(27.1% 0.042 85.5)

Export this scale for Tailwind in the Tailwind colors tool

#F8EBD0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2EACE0.009
Deuteranopia (no green cones)#F5EED10.008
Tritanopia (no blue cones)#FFE6E30.034
Achromatopsia (no color)#ECECEC0.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F8EBD0

    #F8EBD0

    oklch(94.3% 0.038 85.3)

  • #E4ECFF

    #E4ECFF

    oklch(94.3% 0.027 267.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F8EBD0

    #F8EBD0

    oklch(94.3% 0.038 85.3)

  • #FFE7D7

    #FFE7D7

    oklch(94.3% 0.034 55.9)

  • #EBF0D3

    #EBF0D3

    oklch(94.4% 0.039 115.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F8EBD0

    #F8EBD0

    oklch(94.3% 0.038 85.3)

  • #D9F0FF

    #D9F0FF

    oklch(94.3% 0.032 236.3)

  • #EDE9FF

    #EDE9FF

    oklch(94.4% 0.03 294.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F8EBD0

    #F8EBD0

    oklch(94.3% 0.038 85.3)

  • #D0F4F9

    #D0F4F9

    oklch(94.3% 0.038 206.8)

  • #FAE4FB

    #FAE4FB

    oklch(94.3% 0.039 324.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F8EBD0

    #F8EBD0

    oklch(94.3% 0.038 85.3)

  • #D3F5EB

    #D3F5EB

    oklch(94.3% 0.038 175.8)

  • #E4ECFF

    #E4ECFF

    oklch(94.3% 0.027 267.5)

  • #FFE4ED

    #FFE4ED

    oklch(94.3% 0.032 355.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F8EBD0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F8EBD0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.