#F8DDC8

Closest named color: Peach Puff (#FFDAB9). oklch(91.4% 0.041 60.1), rgb(248, 221, 200).

Aa

Black text reads best on this color (16.16:1).

About this color

#F8DDC8 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.041 and its hue 60°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.019 away. Black text reads best on it, at 16.16:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.16:1
White text1.29:1

Values

HEX#F8DDC8
RGBrgb(248, 221, 200)
HSLhsl(26, 77%, 88%)
OKLCHoklch(91.4% 0.041 60.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F8DDC8 1.29:1 Fails Lc -17.0 Dividers and decoration only
Black text on #F8DDC8 16.16:1 AAA Lc 88.8 Fine for body text
#F8DDC8 text on white 1.29:1 Fails Lc 14.8 Not readable
#F8DDC8 text on black 16.16:1 AAA Lc -89.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100 (this color)

    #F8DDC8

    oklch(91.4% 0.041 60.1)

  3. Step 200

    200

    #E8D5C6

    oklch(88.4% 0.029 60.7)

  4. Step 300

    300

    #DBB99F

    oklch(80.9% 0.053 59.3)

  5. Step 400

    400

    #C8946A

    oklch(70.7% 0.085 59.8)

  6. Step 500

    500

    #B97940

    oklch(63.2% 0.108 60.5)

  7. Step 600

    600

    #A4601D

    oklch(55.5% 0.117 59.9)

  8. Step 700

    700

    #8C4F0E

    oklch(49% 0.109 60.1)

  9. Step 800

    800

    #724111

    oklch(42.6% 0.09 59.7)

  10. Step 900

    900

    #5C3816

    oklch(37.7% 0.07 61.1)

  11. Step 950

    950

    #36210E

    oklch(27% 0.044 61.2)

Export this scale for Tailwind in the Tailwind colors tool

#F8DDC8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DEC70.027
Deuteranopia (no green cones)#ECE4C80.023
Tritanopia (no blue cones)#FFD8D70.029
Achromatopsia (no color)#E2E2E20.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F8DDC8

    #F8DDC8

    oklch(91.4% 0.041 60.1)

  • #CBE7FC

    #CBE7FC

    oklch(91.4% 0.041 240.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F8DDC8

    #F8DDC8

    oklch(91.4% 0.041 60.1)

  • #FDD9D3

    #FDD9D3

    oklch(91.4% 0.041 29.1)

  • #EDE2C4

    #EDE2C4

    oklch(91.4% 0.041 90.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F8DDC8

    #F8DDC8

    oklch(91.4% 0.041 60.1)

  • #C4EBF2

    #C4EBF2

    oklch(91.5% 0.042 209.7)

  • #D8E2FF

    #D8E2FF

    oklch(91.4% 0.041 270.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F8DDC8

    #F8DDC8

    oklch(91.4% 0.041 60.1)

  • #C6ECE4

    #C6ECE4

    oklch(91.4% 0.041 181.2)

  • #E7DDFB

    #E7DDFB

    oklch(91.5% 0.042 300.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F8DDC8

    #F8DDC8

    oklch(91.4% 0.041 60.1)

  • #D0EBD5

    #D0EBD5

    oklch(91.4% 0.041 150.8)

  • #CBE7FC

    #CBE7FC

    oklch(91.4% 0.041 240.4)

  • #F3D9F0

    #F3D9F0

    oklch(91.3% 0.042 329.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F8DDC8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F8DDC8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.