#F7EDCC

Closest named color: Blanched Almond (#FFEBCD). oklch(94.6% 0.044 93.1), rgb(247, 237, 204).

Aa

Black text reads best on this color (17.94:1).

About this color

#F7EDCC is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.044 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.012 away. Black text reads best on it, at 17.94:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.044)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text17.94:1
White text1.17:1

Values

HEX#F7EDCC
RGBrgb(247, 237, 204)
HSLhsl(46, 73%, 88%)
OKLCHoklch(94.6% 0.044 93.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F7EDCC 1.17:1 Fails Lc -9.6 Not readable
Black text on #F7EDCC 17.94:1 AAA Lc 95.4 Preferred for body text
#F7EDCC text on white 1.17:1 Fails Lc 8.1 Not readable
#F7EDCC text on black 17.94:1 AAA Lc -96.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100 (this color)

    #F7EDCC

    oklch(94.6% 0.044 93.1)

  3. Step 200

    200

    #E0D9C2

    oklch(88.5% 0.032 93)

  4. Step 300

    300

    #CDC097

    oklch(80.8% 0.057 92.6)

  5. Step 400

    400

    #B49F5B

    oklch(70.6% 0.091 92.7)

  6. Step 500

    500

    #A28724

    oklch(63.1% 0.117 92.9)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745E00

    oklch(49% 0.1 92.9)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4002

    oklch(37.6% 0.076 93.5)

  11. Step 950

    950

    #2F2606

    oklch(27.2% 0.049 93)

Export this scale for Tailwind in the Tailwind colors tool

#F7EDCC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5EBCA0.006
Deuteranopia (no green cones)#F7EECD0.002
Tritanopia (no blue cones)#FEE8E40.040
Achromatopsia (no color)#EDEDED0.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F7EDCC

    #F7EDCC

    oklch(94.6% 0.044 93.1)

  • #E7ECFF

    #E7ECFF

    oklch(94.5% 0.026 274.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F7EDCC

    #F7EDCC

    oklch(94.6% 0.044 93.1)

  • #FFE8D5

    #FFE8D5

    oklch(94.5% 0.036 62)

  • #E7F2D2

    #E7F2D2

    oklch(94.5% 0.044 122.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F7EDCC

    #F7EDCC

    oklch(94.6% 0.044 93.1)

  • #DEF0FF

    #DEF0FF

    oklch(94.6% 0.028 243.1)

  • #F1E8FF

    #F1E8FF

    oklch(94.5% 0.032 303.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F7EDCC

    #F7EDCC

    oklch(94.6% 0.044 93.1)

  • #CCF6FF

    #CCF6FF

    oklch(94.6% 0.045 212.1)

  • #FFE3F9

    #FFE3F9

    oklch(94.5% 0.042 333.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F7EDCC

    #F7EDCC

    oklch(94.6% 0.044 93.1)

  • #CDF7F0

    #CDF7F0

    oklch(94.5% 0.044 184.2)

  • #E7ECFF

    #E7ECFF

    oklch(94.5% 0.026 274.1)

  • #FFE5EB

    #FFE5EB

    oklch(94.5% 0.029 2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F7EDCC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F7EDCC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.