#F7DFC2

Closest named color: Peach Puff (#FFDAB9). oklch(91.6% 0.047 72.4), rgb(247, 223, 194).

Aa

Black text reads best on this color (16.28:1).

About this color

#F7DFC2 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.047 and its hue 72°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.016 away. Black text reads best on it, at 16.28:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.28:1
White text1.28:1

Values

HEX#F7DFC2
RGBrgb(247, 223, 194)
HSLhsl(33, 77%, 86%)
OKLCHoklch(91.6% 0.047 72.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F7DFC2 1.28:1 Fails Lc -16.5 Dividers and decoration only
Black text on #F7DFC2 16.28:1 AAA Lc 89.3 Fine for body text
#F7DFC2 text on white 1.28:1 Fails Lc 14.3 Not readable
#F7DFC2 text on black 16.28:1 AAA Lc -89.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100 (this color)

    #F7DFC2

    oklch(91.6% 0.047 72.4)

  3. Step 200

    200

    #E7D6C2

    oklch(88.5% 0.033 71.9)

  4. Step 300

    300

    #D9BB96

    oklch(80.9% 0.06 72.6)

  5. Step 400

    400

    #C5975A

    oklch(70.7% 0.096 73)

  6. Step 500

    500

    #B67C23

    oklch(63.1% 0.122 72.6)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #845500

    oklch(49% 0.105 72.4)

  9. Step 800

    800

    #6D4500

    oklch(42.6% 0.091 72)

  10. Step 900

    900

    #5B3901

    oklch(37.6% 0.08 71.9)

  11. Step 950

    950

    #352206

    oklch(27% 0.05 73.1)

Export this scale for Tailwind in the Tailwind colors tool

#F7DFC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DFC00.021
Deuteranopia (no green cones)#EEE5C30.019
Tritanopia (no blue cones)#FFD9D70.039
Achromatopsia (no color)#E3E3E30.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F7DFC2

    #F7DFC2

    oklch(91.6% 0.047 72.4)

  • #D0E6FF

    #D0E6FF

    oklch(91.6% 0.042 251.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F7DFC2

    #F7DFC2

    oklch(91.6% 0.047 72.4)

  • #FFDACC

    #FFDACC

    oklch(91.6% 0.046 41.8)

  • #E9E5C2

    #E9E5C2

    oklch(91.6% 0.046 101.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F7DFC2

    #F7DFC2

    oklch(91.6% 0.047 72.4)

  • #C3EBFA

    #C3EBFA

    oklch(91.6% 0.046 222.6)

  • #DEE0FF

    #DEE0FF

    oklch(91.5% 0.042 282.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F7DFC2

    #F7DFC2

    oklch(91.6% 0.047 72.4)

  • #C0EEEB

    #C0EEEB

    oklch(91.6% 0.047 191.4)

  • #EEDBFA

    #EEDBFA

    oklch(91.6% 0.046 312.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F7DFC2

    #F7DFC2

    oklch(91.6% 0.047 72.4)

  • #C9EDDA

    #C9EDDA

    oklch(91.5% 0.045 162.4)

  • #D0E6FF

    #D0E6FF

    oklch(91.6% 0.042 251.6)

  • #FAD8EC

    #FAD8EC

    oklch(91.6% 0.046 341.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F7DFC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F7DFC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.