#F7DDAF

Closest named color: Wheat (#F5DEB3). oklch(90.8% 0.066 81.7), rgb(247, 221, 175).

Aa

Black text reads best on this color (15.91:1).

About this color

#F7DDAF is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.066 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.005 away. Black text reads best on it, at 15.91:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.066)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.91:1
White text1.31:1

Values

HEX#F7DDAF
RGBrgb(247, 221, 175)
HSLhsl(38, 82%, 83%)
OKLCHoklch(90.8% 0.066 81.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F7DDAF 1.31:1 Fails Lc -18.1 Dividers and decoration only
Black text on #F7DDAF 15.91:1 AAA Lc 87.9 Fine for body text
#F7DDAF text on white 1.31:1 Fails Lc 15.8 Dividers and decoration only
#F7DDAF text on black 15.91:1 AAA Lc -88.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F2E9D8

    oklch(93.7% 0.025 83.4)

  3. Step 200

    200 (this color)

    #F7DDAF

    oklch(90.8% 0.066 81.7)

  4. Step 300

    300

    #DCBC80

    oklch(80.9% 0.086 82.6)

  5. Step 400

    400

    #CB9723

    oklch(70.8% 0.136 81.8)

  6. Step 500

    500

    #B08000

    oklch(63.1% 0.13 82.1)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#F7DDAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DCAC0.021
Deuteranopia (no green cones)#EFE3B00.018
Tritanopia (no blue cones)#FFD5D10.057
Achromatopsia (no color)#E0E0E00.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F7DDAF

    #F7DDAF

    oklch(90.8% 0.066 81.7)

  • #D1E1FF

    #D1E1FF

    oklch(90.7% 0.045 263.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F7DDAF

    #F7DDAF

    oklch(90.8% 0.066 81.7)

  • #FFD7C0

    #FFD7C0

    oklch(90.7% 0.055 51.6)

  • #E1E6B3

    #E1E6B3

    oklch(90.8% 0.067 112.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F7DDAF

    #F7DDAF

    oklch(90.8% 0.066 81.7)

  • #BDE8FF

    #BDE8FF

    oklch(90.8% 0.055 231.5)

  • #E0DBFF

    #E0DBFF

    oklch(90.7% 0.049 291.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F7DDAF

    #F7DDAF

    oklch(90.8% 0.066 81.7)

  • #ACEEF3

    #ACEEF3

    oklch(90.7% 0.066 202)

  • #F6D3FB

    #F6D3FB

    oklch(90.8% 0.065 322.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F7DDAF

    #F7DDAF

    oklch(90.8% 0.066 81.7)

  • #B4F0DB

    #B4F0DB

    oklch(90.9% 0.067 171.2)

  • #D1E1FF

    #D1E1FF

    oklch(90.7% 0.045 263.1)

  • #FFD2E5

    #FFD2E5

    oklch(90.8% 0.056 351)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F7DDAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F7DDAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.