#F7DBC2

Closest named color: Peach Puff (#FFDAB9). oklch(90.8% 0.046 64), rgb(247, 219, 194).

Aa

Black text reads best on this color (15.86:1).

About this color

#F7DBC2 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.046 and its hue 64°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.015 away. Black text reads best on it, at 15.86:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.86:1
White text1.32:1

Values

HEX#F7DBC2
RGBrgb(247, 219, 194)
HSLhsl(28, 77%, 86%)
OKLCHoklch(90.8% 0.046 64)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F7DBC2 1.32:1 Fails Lc -18.3 Dividers and decoration only
Black text on #F7DBC2 15.86:1 AAA Lc 87.7 Fine for body text
#F7DBC2 text on white 1.32:1 Fails Lc 16.0 Dividers and decoration only
#F7DBC2 text on black 15.86:1 AAA Lc -87.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DE

    oklch(93.6% 0.017 67.6)

  3. Step 200

    200 (this color)

    #F7DBC2

    oklch(90.8% 0.046 64)

  4. Step 300

    300

    #DCB99A

    oklch(80.8% 0.058 63.4)

  5. Step 400

    400

    #CA9461

    oklch(70.7% 0.094 63.7)

  6. Step 500

    500

    #BB7830

    oklch(63.1% 0.12 64.1)

  7. Step 600

    600

    #A56000

    oklch(55.5% 0.126 63.7)

  8. Step 700

    700

    #8B5000

    oklch(49% 0.111 63.7)

  9. Step 800

    800

    #734100

    oklch(42.7% 0.097 63.4)

  10. Step 900

    900

    #5E370B

    oklch(37.7% 0.078 63.4)

  11. Step 950

    950

    #372109

    oklch(27.1% 0.049 65.1)

Export this scale for Tailwind in the Tailwind colors tool

#F7DBC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DCC00.027
Deuteranopia (no green cones)#EBE2C20.023
Tritanopia (no blue cones)#FFD5D40.035
Achromatopsia (no color)#E0E0E00.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F7DBC2

    #F7DBC2

    oklch(90.8% 0.046 64)

  • #C8E5FD

    #C8E5FD

    oklch(90.8% 0.045 243.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F7DBC2

    #F7DBC2

    oklch(90.8% 0.046 64)

  • #FDD7CD

    #FDD7CD

    oklch(90.9% 0.045 35.1)

  • #EAE1BF

    #EAE1BF

    oklch(90.8% 0.046 94.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F7DBC2

    #F7DBC2

    oklch(90.8% 0.046 64)

  • #BFE9F3

    #BFE9F3

    oklch(90.7% 0.046 213.8)

  • #D7DFFF

    #D7DFFF

    oklch(90.8% 0.045 274.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F7DBC2

    #F7DBC2

    oklch(90.8% 0.046 64)

  • #C0EBE4

    #C0EBE4

    oklch(90.8% 0.045 184.4)

  • #E7DAFA

    #E7DAFA

    oklch(90.9% 0.045 303.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F7DBC2

    #F7DBC2

    oklch(90.8% 0.046 64)

  • #CAEAD3

    #CAEAD3

    oklch(90.8% 0.046 154.2)

  • #C8E5FD

    #C8E5FD

    oklch(90.8% 0.045 243.2)

  • #F4D6ED

    #F4D6ED

    oklch(90.8% 0.045 334)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F7DBC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F7DBC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.