#F7DBB3

Closest named color: Wheat (#F5DEB3). oklch(90.5% 0.061 76.6), rgb(247, 219, 179).

Aa

Black text reads best on this color (15.73:1).

About this color

#F7DBB3 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.061 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.008 away. Black text reads best on it, at 15.73:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.061)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.73:1
White text1.33:1

Values

HEX#F7DBB3
RGBrgb(247, 219, 179)
HSLhsl(35, 81%, 84%)
OKLCHoklch(90.5% 0.061 76.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F7DBB3 1.33:1 Fails Lc -18.9 Dividers and decoration only
Black text on #F7DBB3 15.73:1 AAA Lc 87.2 Fine for body text
#F7DBB3 text on white 1.33:1 Fails Lc 16.5 Dividers and decoration only
#F7DBB3 text on black 15.73:1 AAA Lc -87.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EE

    oklch(97.2% 0.011 76.6)

  2. Step 100

    100

    #F3E8DA

    oklch(93.6% 0.022 74.1)

  3. Step 200

    200 (this color)

    #F7DBB3

    oklch(90.5% 0.061 76.6)

  4. Step 300

    300

    #DEBA87

    oklch(80.8% 0.079 75.9)

  5. Step 400

    400

    #CC9539

    oklch(70.7% 0.125 76.7)

  6. Step 500

    500

    #B67D00

    oklch(63.2% 0.132 76.8)

  7. Step 600

    600

    #996800

    oklch(55.5% 0.116 76.4)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#F7DBB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DBB00.025
Deuteranopia (no green cones)#EDE2B40.021
Tritanopia (no blue cones)#FFD3D00.051
Achromatopsia (no color)#DFDFDF0.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F7DBB3

    #F7DBB3

    oklch(90.5% 0.061 76.6)

  • #CCE1FF

    #CCE1FF

    oklch(90.4% 0.047 257.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F7DBB3

    #F7DBB3

    oklch(90.5% 0.061 76.6)

  • #FFD5C2

    #FFD5C2

    oklch(90.4% 0.054 45.7)

  • #E4E3B4

    #E4E3B4

    oklch(90.5% 0.062 106.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F7DBB3

    #F7DBB3

    oklch(90.5% 0.061 76.6)

  • #B6E9FF

    #B6E9FF

    oklch(90.6% 0.06 226.2)

  • #DCDBFF

    #DCDBFF

    oklch(90.3% 0.049 286.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F7DBB3

    #F7DBB3

    oklch(90.5% 0.061 76.6)

  • #B0EDED

    #B0EDED

    oklch(90.5% 0.061 196.1)

  • #F0D4FB

    #F0D4FB

    oklch(90.5% 0.06 316.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F7DBB3

    #F7DBB3

    oklch(90.5% 0.061 76.6)

  • #BAEDD7

    #BAEDD7

    oklch(90.5% 0.06 166.8)

  • #CCE1FF

    #CCE1FF

    oklch(90.4% 0.047 257.3)

  • #FFD0E8

    #FFD0E8

    oklch(90.5% 0.061 346.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F7DBB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F7DBB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.