#F7C8AF

Closest named color: Pale Rose (#FDC1C5). oklch(86.8% 0.063 49.5), rgb(247, 200, 175).

Aa

Black text reads best on this color (13.83:1).

About this color

#F7C8AF is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.063 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Rose (#FDC1C5), ΔE 0.041 away. Black text reads best on it, at 13.83:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.063)
Temperaturewarm
Nearest namePale Rose (#FDC1C5)
Black text13.83:1
White text1.51:1

Values

HEX#F7C8AF
RGBrgb(247, 200, 175)
HSLhsl(21, 82%, 83%)
OKLCHoklch(86.8% 0.063 49.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F7C8AF 1.51:1 Fails Lc -27.3 Dividers and decoration only
Black text on #F7C8AF 13.83:1 AAA Lc 79.7 Fine for body text
#F7C8AF text on white 1.51:1 Fails Lc 24.1 Dividers and decoration only
#F7C8AF text on black 13.83:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3EF

    oklch(97% 0.011 45.7)

  2. Step 100

    100

    #F8E6DC

    oklch(93.7% 0.024 51.2)

  3. Step 200

    200 (this color)

    #F7C8AF

    oklch(86.8% 0.063 49.5)

  4. Step 300

    300

    #EDB292

    oklch(81% 0.082 49.6)

  5. Step 400

    400

    #E18652

    oklch(70.7% 0.131 49.3)

  6. Step 500

    500

    #D66404

    oklch(63.2% 0.167 49.7)

  7. Step 600

    600

    #B55300

    oklch(55.7% 0.148 49.7)

  8. Step 700

    700

    #994500

    oklch(49.2% 0.131 49.6)

  9. Step 800

    800

    #7E3700

    oklch(42.6% 0.114 49.2)

  10. Step 900

    900

    #6A2D00

    oklch(37.6% 0.101 49.1)

  11. Step 950

    950

    #401A02

    oklch(27% 0.069 49.5)

Export this scale for Tailwind in the Tailwind colors tool

#F7C8AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CCAD0.051
Deuteranopia (no green cones)#DFD6AF0.048
Tritanopia (no blue cones)#FFC0C10.039
Achromatopsia (no color)#D2D2D20.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F7C8AF

    #F7C8AF

    oklch(86.8% 0.063 49.5)

  • #A9DCF5

    #A9DCF5

    oklch(86.7% 0.063 229.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F7C8AF

    #F7C8AF

    oklch(86.8% 0.063 49.5)

  • #FBC3C3

    #FBC3C3

    oklch(86.7% 0.064 18.5)

  • #EACFA5

    #EACFA5

    oklch(86.7% 0.063 78.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F7C8AF

    #F7C8AF

    oklch(86.8% 0.063 49.5)

  • #A2E1E3

    #A2E1E3

    oklch(86.8% 0.064 198.5)

  • #BBD5FE

    #BBD5FE

    oklch(86.7% 0.064 259.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F7C8AF

    #F7C8AF

    oklch(86.8% 0.063 49.5)

  • #AAE2CD

    #AAE2CD

    oklch(86.8% 0.064 169.7)

  • #D2CDFB

    #D2CDFB

    oklch(86.7% 0.063 290)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F7C8AF

    #F7C8AF

    oklch(86.8% 0.063 49.5)

  • #BEDEB7

    #BEDEB7

    oklch(86.7% 0.063 140)

  • #A9DCF5

    #A9DCF5

    oklch(86.7% 0.063 229.5)

  • #E6C7EE

    #E6C7EE

    oklch(86.8% 0.063 319.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F7C8AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F7C8AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.