#F6F4DB

Closest named color: Beige (#F5F5DC). oklch(96.2% 0.033 103.3), rgb(246, 244, 219).

Aa

Black text reads best on this color (18.88:1).

About this color

#F6F4DB is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.033 and its hue 103°. Its hue sits on the warm side of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.003 away. Black text reads best on it, at 18.88:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.033)
Temperaturewarm
Nearest nameBeige (#F5F5DC)
Black text18.88:1
White text1.11:1

Values

HEX#F6F4DB
RGBrgb(246, 244, 219)
HSLhsl(56, 60%, 91%)
OKLCHoklch(96.2% 0.033 103.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6F4DB 1.11:1 Fails Lc 0.0 Not readable
Black text on #F6F4DB 18.88:1 AAA Lc 98.7 Preferred for body text
#F6F4DB text on white 1.11:1 Fails Lc 0.0 Not readable
#F6F4DB text on black 18.88:1 AAA Lc -99.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #F6F4DB

    oklch(96.2% 0.033 103.3)

  2. Step 100

    100

    #EBEAE1

    oklch(93.5% 0.012 101.5)

  3. Step 200

    200

    #DBDAC9

    oklch(88.5% 0.023 104.1)

  4. Step 300

    300

    #C5C2A3

    oklch(80.8% 0.042 102.7)

  5. Step 400

    400

    #A8A371

    oklch(70.7% 0.068 103.1)

  6. Step 500

    500

    #938C4B

    oklch(63.2% 0.087 103.1)

  7. Step 600

    600

    #7D752D

    oklch(55.5% 0.093 103)

  8. Step 700

    700

    #6A631F

    oklch(49.2% 0.088 103.4)

  9. Step 800

    800

    #56511C

    oklch(42.8% 0.073 103.9)

  10. Step 900

    900

    #47431D

    oklch(37.7% 0.056 103.3)

  11. Step 950

    950

    #292712

    oklch(26.9% 0.035 103.7)

Export this scale for Tailwind in the Tailwind colors tool

#F6F4DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9F2DA0.006
Deuteranopia (no green cones)#FAF3DC0.006
Tritanopia (no blue cones)#FBF0ED0.030
Achromatopsia (no color)#F3F3F30.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6F4DB

    #F6F4DB

    oklch(96.2% 0.033 103.3)

  • #F0F1FF

    #F0F1FF

    oklch(96.1% 0.019 282.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6F4DB

    #F6F4DB

    oklch(96.2% 0.033 103.3)

  • #FFF0DD

    #FFF0DD

    oklch(96.2% 0.03 73.9)

  • #EAF8E1

    #EAF8E1

    oklch(96.3% 0.034 132.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6F4DB

    #F6F4DB

    oklch(96.2% 0.033 103.3)

  • #EAF4FF

    #EAF4FF

    oklch(96.3% 0.018 250.6)

  • #F9EEFF

    #F9EEFF

    oklch(96.3% 0.025 314)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6F4DB

    #F6F4DB

    oklch(96.2% 0.033 103.3)

  • #E1F7FF

    #E1F7FF

    oklch(96.2% 0.025 221.6)

  • #FFECF7

    #FFECF7

    oklch(96.1% 0.025 341.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6F4DB

    #F6F4DB

    oklch(96.2% 0.033 103.3)

  • #DAFAF9

    #DAFAF9

    oklch(96.2% 0.033 194.3)

  • #F0F1FF

    #F0F1FF

    oklch(96.1% 0.019 282.8)

  • #FFEEEF

    #FFEEEF

    oklch(96.3% 0.018 13.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6F4DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6F4DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.