#F6F0D6

Closest named color: Papaya Whip (#FFEFD5). oklch(95.3% 0.035 96.3), rgb(246, 240, 214).

Aa

Black text reads best on this color (18.35:1).

About this color

#F6F0D6 is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.035 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.012 away. Black text reads best on it, at 18.35:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.35:1
White text1.14:1

Values

HEX#F6F0D6
RGBrgb(246, 240, 214)
HSLhsl(49, 64%, 90%)
OKLCHoklch(95.3% 0.035 96.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6F0D6 1.14:1 Fails Lc -7.9 Not readable
Black text on #F6F0D6 18.35:1 AAA Lc 96.9 Preferred for body text
#F6F0D6 text on white 1.14:1 Fails Lc 0.0 Not readable
#F6F0D6 text on black 18.35:1 AAA Lc -97.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F5F1

    oklch(97% 0.005 95.1)

  2. Step 100

    100 (this color)

    #F6F0D6

    oklch(95.3% 0.035 96.3)

  3. Step 200

    200

    #DED9C7

    oklch(88.4% 0.025 94.1)

  4. Step 300

    300

    #C9C1A1

    oklch(80.9% 0.044 95.6)

  5. Step 400

    400

    #ADA16D

    oklch(70.7% 0.071 96.7)

  6. Step 500

    500

    #9A8945

    oklch(63.1% 0.091 95.6)

  7. Step 600

    600

    #847323

    oklch(55.6% 0.1 96.9)

  8. Step 700

    700

    #706015

    oklch(49.1% 0.092 96.4)

  9. Step 800

    800

    #5B4F15

    oklch(42.8% 0.077 97.2)

  10. Step 900

    900

    #4B4119

    oklch(37.6% 0.059 95.4)

  11. Step 950

    950

    #2C2610

    oklch(26.9% 0.037 94.5)

Export this scale for Tailwind in the Tailwind colors tool

#F6F0D6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6EED50.005
Deuteranopia (no green cones)#F8F1D70.004
Tritanopia (no blue cones)#FCECE90.032
Achromatopsia (no color)#F0F0F00.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6F0D6

    #F6F0D6

    oklch(95.3% 0.035 96.3)

  • #EBEFFF

    #EBEFFF

    oklch(95.4% 0.022 274.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6F0D6

    #F6F0D6

    oklch(95.3% 0.035 96.3)

  • #FFECD9

    #FFECD9

    oklch(95.3% 0.033 67.4)

  • #E9F4DB

    #E9F4DB

    oklch(95.2% 0.035 126.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6F0D6

    #F6F0D6

    oklch(95.3% 0.035 96.3)

  • #E3F2FF

    #E3F2FF

    oklch(95.4% 0.024 244.1)

  • #F4EBFF

    #F4EBFF

    oklch(95.3% 0.028 306.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6F0D6

    #F6F0D6

    oklch(95.3% 0.035 96.3)

  • #D7F6FF

    #D7F6FF

    oklch(95.4% 0.034 217.1)

  • #FFE7F8

    #FFE7F8

    oklch(95.2% 0.034 336.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6F0D6

    #F6F0D6

    oklch(95.3% 0.035 96.3)

  • #D7F8F3

    #D7F8F3

    oklch(95.4% 0.035 185.5)

  • #EBEFFF

    #EBEFFF

    oklch(95.4% 0.022 274.7)

  • #FFE9ED

    #FFE9ED

    oklch(95.3% 0.025 5.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6F0D6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6F0D6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.